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Hey! New ship update?

Started by Angst · 12/03/2008 · 04:24 PM · 51 replies · 1 read
A AngstOP
In another thread i mentioned that I think modifying ships can really complicate things and I think what would be fun for everyone to create and to implement and to use would be new ships.

I believe the ships should both have characteristics that are tough on a race in a way but in another aspect, an improvement.

For example Aminer, if we include another battle ship that is really expensive and slow to build, but high kinetic shields and big hull.

terran, a balanced race could another battleship and another cruiser. Terran should be easy to figure out to include ships that can really help make this a truly balanced race. Just wisely (or not so wisely) use energy / chemical ships w/ range on aggressive and MOST terran stacks are dead.


im not really full of ideas for other races. I have been Aminer forever so it;s hard to relate to all of them because i feel hat all guard ships are basically the same.
maru ships are already real good so the ship should have a somewhat higher uokeep and a really high cost to build also with a very slow build rate.

my problem with this idea and guardians is they are kind of already booked full of a lot of very similar ships. I was thiking another K class that takes 60,000 turns lol. I don`t know let`s talk about this one too.

viral doesn`t even have ships so maybe they can collect one ship from collective and guardian oo that`d be intersting. the problem is the race has to experience some kind of downside which i don`t have an idea for. maybe only ONE extra ship to reverse engineer instead of two.

finally collective to me already has strange ships and can be very tough to beat and defemd against. This one will take some extra (careful) thought.
E EvilLoof
Darck for admin...
O Omegian
G Fluorite as an SB .... i use that ship with my spams :(

though i like everything that you said but the collective ones, needs a little more tweaking than that hulls/mods wise. But i wont go there.
A ArchAng3l
actually i like your guard ship idea.. especially the base :)
D DarckKnight
-= A.miner =-
M.Lakko range decreased to 9
A.Hokko range decreased to 8
M.Chlorite range increased to 10
M.Chlor mods ECM -15% Ionized Hull -20%
M.Hall hull increased to 18

-= Terran =-
P.Apollo build rate increased 165 ships per turn, range 7
T.Kalieum attack moved 350 Kinetic, Mods -50% Energy, 50% Kinetic, -%50 ECM, 50% Chemical
T. Empereur increase Attack Energy 1500, Kinetic to 1000, mods Kinetic -40%, Ionized Hull +50%, and add No Retaliation

-= Marauder =-
Tiger range increase to 10
D.Bullhead Mods Energy +20% Kinetic -25% ECM +45% Ionized Hull - 20 %

-= Collectives =-
R.Schooner add No Retaliation
R.Snow attack changed, missile 1500, increased range 10
H.Man-O-War Mods Energy +30% Kinetic +30% ECM +50% Ionized Hull -35%, hull 800

-= Guardians =-
G.Agate ship revamped to L.Agate, attack moved to Missile 10000, hull 11000, range 7 same power, Mods Energy -20% Kinetic 50% ECM 50% Ionized hull -20%
G.Amethyst range 7
G.Quartz attack moved to 14000 Energy
G.Fluorite Ship Class change, Starbase class, range 7
K.Hun.Xe attack 6000 Missile, 10000 chemical, Mods Energy 99% Kinetic 99% ECM 50% Ionized Hull 25%

-= Virals =-
Increase maru ship upkeep
or
Remove ability to capture D class from marauders


this suggestions were brought to you by the "whiner" DarckKnight c
don't mind me, i know nothing about this game and whine all the time.
A ArchAng3l
maybe we should find out stephen mailing address first.. lol..
A AngstOP
dangit! the hull is a little low i think... i am going for something inbetween chlor and calcite but with kinetic damage.
A AngstOP
Then modify the ship. i just think a cruiser class with kinetic damage is worth it for Aminer. Let me try again here...

Weapon 1000
Energy Damage
Kinetic Damage 1000
Missile Damage 0
Chemical Damage 0
Hull 2,100
Range 8
Scanner rating 500
Power rating 2,100


Ship Specials
No retaliation
Ships attacked by this ship cannot return fire.

Ship Attributes
Defense Modifier
Energy Shield + 0%
Absorption Shield + 45 %
ECM - 25%
Ionized Hull -5 %
M Moltres
I wasn`t insisting that the ships were over power though, i thought just that having a new race to experiment on would probable be a better way rather then editing current ships. yeah thats my take on such things.
S StormofBladeZ
wow the filter changed contrad.ict ? lol
im kinda tired of this game. i failed to quit like 3 times. -_-
S StormofBladeZ
When i saw the title of this. the 1st thing i thought of was. How long has he been around and hes posting something like this? well... "again?"

what was last ship update? o another nerf in which i dont quite see a point. Then it promoted spamming which deceived the entire point of the nerf. Drop buildrate of terran capital ships. up range of aminer lyth? uuuuu. I appreciate the effort but... it was kinda contradicting itself. people still spam regardless. and even more now with people using lyth spams.

aint no updates gonna happen for a while. * may wanna stretch the "I" in that word out.*
sending anything to Stephen will just depress you and put you down further. trust me. most of us have tried in the past. look @ GC now. anything happening?

Those ships your comming up with btw. you may as well make something like this.
Weapon 99,999
Energy Damage 99,999
Kinetic Damage 99,999
Missile Damage 99,999
Chemical Damage 99,999
Hull 999,999
Range 18
Scanner rating 9,999
Power rating 10,000

Ship Specials
Ships attacked by this ship cannot return fire.

Ship Attributes
Defense Modifier
Energy Shield + 100%
Absorption Shield +100 %
ECM + 100%
Ionized Hull + 100%

^^^^^^^^^^^^^^^^^^^^^
<3 <3MY DREAM SHIP w00t! <3 <3

Sorry to disappoint but, Nice try though. lol
M Moltres
How about a new race which can only make CGs for income,... then all those over powered ships idea can be implemented on the new very hard race?

Though i could expect that there will be huge changes to how the ranks will be like the introduction of the Virals , but i wonder if modifying the current races again and again actually balances things out or otherwise.

Wishes by some small hope that somebody will eventually update GC nonetheless
S Sol
Angst the stats of the ship design u posted are whacked out and over-powered for the PR.
T Tauren
apeballs call peeps newbie:P fun times^^
O Omegian
In reply to Angst, your ship isnt even worth implementing, 2nd i could retal and rape you if i felt like it, so this has nothing to do with my guard or borders, if you thought it did then wow your a newb.
D Deiloche
Errr... the first version of your ship is super uber crazy rigged, so hell no... the weapons on the second version don`t even add up... ^^;
E EvilLoof
monkeyballs calling people newbies lol fun
A AngstOP
Just trying to get the children to smile around here my god
A AngstOP
DISCLAIMER to that attack It`s all SB`s i swear lol
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