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Ultimate Weapon Promotions

Started by Maraudian · 05/02/2008 · 10:36 PM · 160 replies · 4 reads
M MaraudianOP
yes theres been a few ultimate weapons recently so its not the best timing for this , but the fact there has been a few recently should have opened alot of eyes to a fun area of the game that nobody really shows much interest in , my belief is its too hard for the petty gains you get , so for a long time i came up with idea`s possible for an Admin to do.

below is a list of current and extra features that can all be implimented , are balanced , and greatly increase the apeal of launching an Ultimate Weapon :-
1. Name in hall of fame
2. Restart Any Race
3. 90% damage to all none fed members

4. Carry one ship research over from the race you activate it to the race you become ( Excluding Guardian ) i also feel this idea is great for stacking ( more UW`s = another research + past ones so eventually you could have your own lucas empire )

if this idea is to be added although ive already spent a extreemly long time investigating and the scariest thing imaginable is A miners with D angels / pyth , players must know that if any form of impossabilities exploits or loopholes are found the ships can be removed , however i have tested this and doubt it can go wrong , lucas himself can easily be beaten by stacks or none stacks at any power by any race etc

5. a super/perfect planet reward for your new empire , the choice is yours , the planet must be single not cluster ( for example 10k Barren / fertile / Eden ) land size of the single planet can be discussed and even alter per gamespeed or w/e before being added.

6. artifact package , the contents of the package again is discussable for each gamespeed but an example would be ( 25 regalo / 10 BTC / 6 PCC )

Notes:
Gaurdians are excluded from 4. so G class from A miner also wont carry over.
virals only research is the scout
none exploration race cant explore with scout

Edited by Maraudian on 2008-02-05
A AGM94
CrazyMaverickTNM part of the reason only staff ideas can really get moving here is because they are generally created by admins who know exactly how much power they have to change things. Because they cant change or add new code they are very limited to new changes that can be made, most player ideas would generally require stephen to implement which massively reduces the chances of them ever happening.
A ArchAng3l
i still think its a great idea..
if the admin did not care about players view, then would they bother to create forum thread?? jus give the staff a chance to make this game better.. don always have such a distrustful opinion of them... we really need them in this game so don force them away :P
C CrazyMaverickTNM
WarFreak... PM me with these cries about the last DM... im sorry im not much into the forum... i vist once here & there... this place is full of opinions & ideas... but its harash on the forum & pointless if u ask me...

sorry to say this... but only staff ideas actually get moving around here & maybe pushed into actual playing in this game.... other then that player ideas mostly get stepped on
B bipbippy
no reason... just because they disappear along with your BTCs :P

didnt actually know that o.O`

Edited by Maraudian on 2008-02-08
D DarckKnight
so they can fuse arties after the uw start? O.o
B bipbippy
ooh ooh I`ve got one...

How about the UWer actually gets to keep all their BTCs and Blue Orbs when they activate... :P
O Omegian
Hmm, I like my weapon name to pass judgement on people, though i guess it would read anyone with certain names and numbers as newbs, meh oh well ... might get some correct
F fantastica
Id call my weapon the sucker

it sucks and sucks and sucks until ....... okay not appropriate
G Galactic}{Killer
--------------------------------------------------------------
I like your idea alot Maraudian, however like has been said.
It may give a huge advantage.

think it over , it aint that great

My suggestion, is...
4. Scrap it..., it`s overpowering!

5. 10% of your finishing land, in one planet/cluster
plannet/cluster would depend on how much land you finnish with
but in general you would have a good starting empire ;)

if you read my post it was things do-able by admins

6. artifact package, is good :D
But have, If a UW is successful, all fed members get rewarded

1 step at a time , i also dont greatly like this idea , if he wants he can give his regalo away

and my big new idea :D
7. Upon starting a UW, everyone out side the federation, get`s rewarded btc`s
(would encourage more fighting against UW`s)

i really cant politely insult this idea but lets just say its exploitable and i have no intention of giving every btc every time someone actives an UW o.o`

Edited by Maraudian on 2008-02-07
W WarFreak
TNM, let me remind you that people cried the last DM over a fews thing...
D Deiloche
Stats are way overrated. And again... mara is offering ideas doable by admins without stephen`s help. Changing the battles isn`t something an admin can do... I think, anyway.
T Tauren
lmao hellus cool:P i got load of scars then 3.5k i think:Plol
H Hellus
Meh stats are over rated, it shouldn`t be about your losses especially if you know you have about 800 of them from uws. They are battle scars a good empire should wear with pride :P
T Terminus
Those a great ideas Maraudian. I was wondering if the battles against an uw can be taken out of the statistic, this would encourage empires that are obsesed with win/loss ratio to hit uw since they wouldnt get the looses in their record and also discourage empires that sometimes make uw to increase their win count.
M MaraudianOP
one idea in the past was a bigger turn storage per boom , like 1-5 , but the idea is void seems right now ive suggested things the ` ADMIN ` can do without stephen
D Deiloche
The big advantages come if you set it off as the very tough races to do it with, collective or marauder. Though I suppose an a.miner with the herc would be pretty cool, lol.
B bipbippy
ooh faster turn accumulation than anyone would be awesome...

I would own you all with my m.hal spam!!!
C CrazyMaverickTNM
I Personally think this is a bad idea...

giving an advanage away to players who are successfully with an UW... giving some gift sure... but clear advanage in combat is crazy...

planets & artifacts are ok gifts for new starting empires...

From the last DM... i would say a speed rate increase for a month as a gift would be awsome... DM speed & turn limits were pretty kool...

and that really wouldnt give you like a 100 or so times bigger advantage all together let alone in combat compared to every other empire now would it o.O`

Edited by Maraudian on 2008-02-07
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