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Tax empires, were are you?

Started by EvilAbadayos · 01/10/2007 · 01:37 PM · 20 replies · 1 read
E EvilAbadayosOP
Were are all teh Tax empiresnow on GC:RT? (guard not counted)

The food price has bottomed out at around 4-6 per unit now, most normal tax empires can make a killing.

Tax viral will be a great option with current food prices so low, the start up would be dead easy to do.

Tax miner even more so...hell even tax terran would be a viability with food this low.

So what are you waiting for? go a tax viral/miner/terran and make a kiling (and make me some money too!)
E EvilAbadayosOP
try it again...food will be 3 per soon at the rate it`s going ><
Y Yoshi
i could max cash in 3-4days...when on 12h/day
A armenia4ever
I switched to Guard a bit ago , cause food prices were higher ( i tired out viral for just a few hours, but i didnt want to go viral like 90% of RT)

Tax miners should make even more of a killing now.
S StormofBladeZ
i remember someone and I buying the food market out to Black market 200$ ea. but that someone someone resold it all @ 15$$ @#%^^@*#$*%^
Y Yoshi
i was making 88million with goods and i can explore...but restarted..=)
T ThEpAkIsTaNIeMpIrE
thinks about the 61 lvls of reasered he finished in housing and waits till he maxs
D Deiloche
I was on GC:Ultra though, and that`s a whole different ballgame, heh. With a mere 120k land I was making my 59 mill per turn... granted, that mere 120k land was in 32 planets (including homeworld)... but still, it was only 120k land. Quite easy to exceed what I had, though a bit more difficult to hold, heh. (101 housing infra, of course.)
T Twitch
*Waves to Ren ren*
4 420Renegade
Since Yoshi restarted the market is done, he was making 90m a turn at his best I think..I`ve seen people go over 150m a turn on rt, ive done 110 myself earlier this year..so they get up there, but most of them are gone =/
D DrunkenMasters
Dev was making 58 mil gross, Draconian was making 77 mil gross at his best. That`s it.
O Omegian
hmm, how to answer this ... Uhm dev was making around 48-55 mil a turn i think ...

not many food producers on ultra as there is on RT. 2nd uhm .... one tax miner left recently, another tax viral is kinda of in vm ... so that just leaves me really and i dont eat alot
E EvilAbadayosOP
under 18 with goods, 17 without goods for viral (19 per they loose)

tax miner with goods is 37 per no goods, 38 with goods (39 they loose)
B basian_[S]
Yeah, 1 bil is probably too high. But that was like a year ago so, my memory is pretty hazy. What I do remember is he crashed the food market, drive prices up over 24 or so per. Not as bad as it has been before (there were times when food was priced at like 50, not sure if it sold, but someone had too much money on their hands).

And if im not mistaken, a tax viral needs food under what 18? to be profitable.
E EvilAbadayosOP
no way he was making 1 bill a turn.

To get that as tax miner you need 254 infra levels....and here is the kicker...

about 900,000 land all with 5k loyalty.

With that you make 1,012,905,000 per turn with goods (profit: 679,000,000 with food at 10 per)

And the BASE PR of something near:

23.7 MILLION just for the population (237 MILLION population)

Now then...the thing is you eat 23,850,000 food and goods a turn. Not even an entire server could support that.

Thats alot of gordos, cos with that base PR you would never have `easy borders` so hoarding is out of the question.

Just thought I would math hammer the viability of a 1 bill per turn income with tax miner...tax viral it`s even more insane base PR and land needed....and twice the goods needed too
B basian_[S]
yeah stringbois did it, although it was a little differant back then, and stringbois wasn`t so much providing the whole market as it was controling it...

And i havn`t seen big tax empires since Stringbois was around, except for Deloiche going for the largest tax income ever... something like a billion a turn? Thats not counting food purchase costs though.
E EvilAbadayosOP
my last agri terran empire was making just under 3 mill food a turn...with a low ish infra (140) and was online enough to make over a bill food an hour, more than most were using..infact i know i was making more than people were using because before i restarted, i withdrew over 200 1 bill food posting just to see how much i had posted.

So 1 agri empire CAN support an entire server for food with a massive excess...but maybe that was a near once off (StringBois did that too IIRC)
B basian_[S]
Dunno, I think it scales the same way. You get some of these masssive viral tax empires who consume millions of food a turn... ouch.

But activity and actual turn usage (not sitting a 200mil and doing nothing all day) do matter.
E EvilAbadayosOP
basian_[S]: 1 tax empire can eat more than 2 average food producers out of house and home yes, but established agri empires can support the server worth of taxers should they be set up just right and be active enough
B basian_[S]
maybe because the population has gotten so low, and people know that tax with food is risky, and its a feast or famine type of play...

And 1 empire usually eats 1-2 food produces ability to produce...
420BadWolf
and what happens when you restart\IJ plunders =P

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