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keeping players in Gc/rt

Archived Started by Achilles · 03/09/2006 · 10:52 PM · 9 replies · 0 reads
Archived thread. It was closed and moved to the archive, which is where the board has always kept closed threads. Nothing has been lost — every post is below.
A AchillesOP
We are losing probally 50-100 new players every week because of the bare market

I suggest bringing the black market system that UC has over to GC

Aswell as moderate caps to increase activity on the server

Food cap 14 black market price 15
Cg cap 5
raw cap 3
mineral cap 2000
ore cap 15000
E Evane
Zenith, if that were the case I could buy out all the rutile then sell some for $200. Once the rutile at $200 shows up I could buy that then buy 500 million units of rutile off the black market for $201and sell that back at $1000 each.
Z Zenith
Or, the blackmarket price is always 1 higher than the highest player`s price. Then, when there are no player`s postings, it stays at whatever price it`s at, until a player posts lower, etc...
P Parasite
Food caps at 15 and black at 18...can be good:)
S SeargentDragon
the blackmarket on UC is usefull..But I do like the idea of a completely player controlled economey. Just need to balance the races so ppl play all nearly equally...lol..Now if that would happen with Viral still in game..hah...I get the craziest ideas when im bored.
L lothor
well hopefully the 1.07 GC update will bring that stuff.
H HYBRID
yep i like the idea
G gronoria
yes sounds good
A AchillesOP
The UC black market sells players ore, minerals, raw, cg`s and food when market is bare but it charges a little bit more (premium black market price)
H HYBRID
whats a black market u buy minerals of the market but what would a bm do

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