04/09/2007 · 09:13 PM
#20
species382> simple, 1of the main funtions of capital ships was use to fast pr jump. i doubt everyone will agree on that. the bigger ships suspose to have bigger build rate to jump pr.
let`s talk on the Terran capital ships nerfe, so if u cut the Hercules build rate. i will see ppl make 2 ships (Tyr n Nirvna) spam and it is even worse in stead of 3 ships classic spam.
so when Hercules build rate go down, ppl will build more Tyr n Nirvana as both of them have longer range n better dmg per pr. on ohter side, Hercules might just serve as dummy later just like what happen to M.Epidote after the new improved on M.Chlor.
well, i wont use the Pike vs Hercules for example :) let talk on the Terran own ships. to kill 90k pr Hercules in similiar pr with either Nirvana or T.Garuda or T.Kaliuem and go with agressive. believe me, ppl will always prefer 2 turns of Nirvana (54k), rather than 10 turns of T.Garuda (9k) or even 6 turns of T.Kailieum (17k). ok, now u see the problem why ppl spam so much n refuse to use smaller ships?
i had show a simple chat sheet on other topic that if u boost T.Garuda build rate to 40 units per turn, now it willl alot worth for ppl to build . BUT, u still need 2.5x of the time to build Hercules and longer 10x.
420> i thaught i had mention the idea loooong time ago, and u were against my idea at that time? LOL
EA> lmao, are u agree or aganist the idea now? *poke EA :P but, just like i mentioned, smaller ships with 2 weapons will need to think careful when bossting the build rate, include the Pike which is very daedly for most of the ships.