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Capital Nerf

Started by Maraudian · 30/08/2007 · 08:07 PM · 322 replies · 8 reads
M MaraudianOP
well yes it was suggested in the A miner post but yar

Herc 1
Lictor 1
Lyth 2
Pyth 2
Angel 2
Nirv 2 everyone wants that if it goes ahead
Tyr fine

these are idea`s liked alot by the majority , we have a few who dont like it and make big offencive rants that generally show they dont know a great deal past there own empire etc ( no offence intended , you play the game too so yar ok )

but those who do know what there talking about and suprising alot of those who do but take advantage of high build rates also like this idea , ive had alot of nice pms too about this and some messages upon waking up saying its a nice idea and to ignore the ranting few who dont care about ` the greater good ` , even turnbased empires like this idea so well this is its thread

i dont wanna hear no viral rants , especially upkeep , ive told you well over a hundred times now the only way i can do it is toedit the marauders ship , and thats unfair on marauder , one of the reasons to be that race is low upkeep.

Edited by Maraudian on 2007-09-04
H Hiigarans
i would like to ask, if all cap ship build rate go down. Guardian build rate seems like abit higher after that. anything will happe on Guardian build rate?
M MaraudianOP
sometime soon i guess , there will be a banner once its decided if its gona happen or not
M MaraudianOP
the collective will need alot more turns than you omegian so no
O Omegian
Yea, but your this is clearly to stop spamming or minimize it, thus i should say that spamming a collective down the road will be harder to do on a TB based setting especially when a collective captures marauder ships.
M MaraudianOP
brig is just a sexed up capital killing ship , alot of ships can beat a spam of it , DM suggested a nice counter for it below
D DrunkenMasters
Brigs have major weakness - strafez, so they are not that big of a pain... Unless you half spam/spam them with capitols, of course you are going to lose then, that`s the purpose of the ship. MoW needs nerf.
B Balzac
... how about KalZul ? how will we fight them ?
will KalZul also be `nerfed` ?

kalzul could be deleted if it makes you happy , its not a playable race and i really aint holding no events soon , as for nerf , what nerfing are you wanting on it , it build instantly so nobody wasted turns hitting it when it builds , you may think its not-smart but with common sense you will click , its going to get to were it needs to be in order for the event to start , and it will one way or another , but nerf it all you want , then events will be real fun eh

Edited by Maraudian on 2007-09-07
O Omegian
Hmm, i think more might be needed to be tweaked than MoW, especially for TB usage in my opinion, but you can always quote me wrong Maraudian, but how i see some H ships spam as too powerful even against a viral. No offense but brigs are deadly in numbers.

viral is the only race that really needs to fear a collective , and its because they dont have a great deal of stacking ships or experience , ive seen every race excluding A miner smack around anything a col can use with less turns , and still fairly possible and easy to do , collective are easy to beat, but yes any decent ship spam is deadly in number , collectives ships are mostly all decent yet small

Edited by Maraudian on 2007-09-07
O Omegian
I have to say collectives might need some modifier tweaking still, but that is just another thing if the update moves along.

only thing on collective im touching is MoW , and thats getting a rebuild , thats it

But, Guardian is easy already to me ... so im not too worried that making -99% tax would make it any worse for me heh.
LtCommander, Its already easy for G Corundums and some other larger L Ships, now sure they still arent great in battle, but if you build enough and high enough, i believe it can make an impact on the build rate gap that a terran vs a guardian would have.

Though Guards mostly do retals, so it wont matter what pr he can hit from really lol.

Edited by Maraudian on 2007-09-07
L LtCommander
After keeping a close eye on this debate on the Capital Nerf. I have to agree with Maraudian 100% on this update.
I also liked the idea about a increase of smaller ship build rates. I think this would have some merit if used on one or two of the less used ships that most Viral don`t RE. Just a thought.....
As for Guard, I could not agree more with Maraudian last post on the matter. One of the few advantages of guard is that fact they can move up and down pr faster then other races.
Some are saying that the G.Corundum should be Nerf to 1 per turn. This maybe true. I am sure Maraudian will keep a eye on that and take action if need be. thank you and yes that is my intention

DrunkenMasters
4 hour(s) ago Guardian is supposed to be hard race. And it got some nice upgrades during the update.

hmmm yes they are ment to be and they are... I sure wish I was more active when that update happend. L class anyone? But I thought Viral were ment to be hard also. Will say not more on that as I am going of topic.

Edited by Maraudian on 2007-09-07
D DrunkenMasters
Guardian is supposed to be hard race. And it got some nice upgrades during the update.
M MaraudianOP
well guardian are meant to be strong faster bigger and controle the server they are on regarding power rating, this was the case with the exception of strong empires in amongst them etc , till guardian got trashed in the money area completely , basicly making tax empire alot more useless than strip mining ( mainly on RT )

then guardian just become a strong race with high base power :/
D DrunkenMasters
= less UW attempts = less fun(as I see fighting UWs as the funniest part of the game and many people will agree with me)
+ stronger guards and collectives(collectives will be ok considering their build rates are low enough already but still better than they were)
O Omegian
Uhm, I cor Spam from my 2 mil pr base on ultra Ching, trust me, ive wiped empires trying to stack for days with just one days of corrundum spamming. Its quite effective and mean.

Maraudian if you drop the build rates, which i know you will and im not against it as long as you go with devs plan about smaller ships being br increase.

The guards will need their br`s changed and quite possibly some minor ship adjustments, its just too easy for me on TB to outbuil all the terrans and miners already, even virals.
M MaraudianOP
well negatives being more turns needed and more turns being used , more turns used more money loss , building a stack will cost more as a whole if your using alot of capitals , but this isnt a great affect , its rather small tbh , although the higher you go the bigger it will become

this is the only real negative other than peoples reaction to it, and like stated , i expect rebels ^^
D DrunkenMasters
Nothing will cure spamming... I agree that dropping capitol build rate will make it better to some extent and I am FOR this as a whole...to some extent, but I think there will be negatives as well(the thing that you don`t point out).
M MaraudianOP
yes ide place a banner up for a week so everyone knows its pending and can all rebel and stuff in order to stop it etc or just prepare in general
M MaraudianOP
likes of cor that is spammed on turnbased is fair enough to be dropped if guardian get too big an advantage from this , but really ide still love someone to G cor spam me or have one , as ide kick them all over the place with ease or lose 1 planet then kick them all over the place with ease ( little bit of a different story on turnbased )
B Balzac
if this annoying tweak goes in front , can you AT LEAST , announce it some days before ?
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