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Capital Nerf

Started by Maraudian · 30/08/2007 · 08:07 PM · 322 replies · 5 reads
M MaraudianOP
well yes it was suggested in the A miner post but yar

Herc 1
Lictor 1
Lyth 2
Pyth 2
Angel 2
Nirv 2 everyone wants that if it goes ahead
Tyr fine

these are idea`s liked alot by the majority , we have a few who dont like it and make big offencive rants that generally show they dont know a great deal past there own empire etc ( no offence intended , you play the game too so yar ok )

but those who do know what there talking about and suprising alot of those who do but take advantage of high build rates also like this idea , ive had alot of nice pms too about this and some messages upon waking up saying its a nice idea and to ignore the ranting few who dont care about ` the greater good ` , even turnbased empires like this idea so well this is its thread

i dont wanna hear no viral rants , especially upkeep , ive told you well over a hundred times now the only way i can do it is toedit the marauders ship , and thats unfair on marauder , one of the reasons to be that race is low upkeep.

Edited by Maraudian on 2007-09-04
A Africa
I cant really decide on wether this nerf is a good idea or not.

However, I would like to point one thing out though. The reason the big ships gets spammed is perhps not just that their build rate is good. I think it might also have something to do with the fact that they are the best ships imo, good shields (herc, lictor etc) and so on. So Im thinking that the spams will still be here, they will just be a bit more turn consuming.

If they power/build rate was equal for all ships I dont think we would see garuda/kalium spams, would we?

we would see spams of everything really , but still more commonly capital ships

Anyway, bring the update and lets see what happens. I really doubt that we will see that many ballanced stacks because of this. People that stack on slower servers operate at 0-5 mill, maybe 10 or 20 in the odd case and below 5 mill pr the build rate for cap ships wont matter much.

Hell, you might even see less decent stacking cause now theres less turns available for buying the destroyers,, lol... that would be a weird effect..haha...

lol , nice point ^_^

Edited by Maraudian on 2007-09-15
U Uminom
species if everybody gets the same % affected. Does it make a difference ?
So how you gone deal with excess minerals and propping prices out of that ?
Why were that ships good for 5 years and now not anymore ?

Like i sad i agree that the game needs changes but do it the right way !
M MaraudianOP
i think species has the big picture in a nutshell

spamming is still perfectly valid and affective , just the ships most commonly spammed are less turn productive , meaning the guy who stacked has those few more turns to take advantage of , other numerous affects if you think on it

its aimed at the gap between build rates of your 10k+ to your 100k +

now it would be along the lines of 10k+ to 50k +

its not perfect but personally i think its good and believe it will work to a perfection , then capitals wont need anything doing nor stacking ships , then MoW and Emp can be fixed up , then alas we can mull it all over and close it , then i can pester ste for a few years to have viral shiplist reset :-/
Z Zanarkand
The thing is YES people will still spam which is virtually over 50 % of the people.

But it wont be as easy or as quick for them to get above you or escape after carrying out an attack , after the update.

another nice point , giving the stacking dude more turns and time to defend from the expected stack etc opening up a fair few more tactics that should and were meant to be used on gc anyhow`s , just lost thanks to capital ships and spam

Edited by Maraudian on 2007-09-15
S species382
Uminom, i dont understand you, can you please rephrase that?

First you say, the update is useless, on the other side you say, it affects pretty much everyone?
U Uminom
That is a wrong presumption species. As the update is not targeting spamming at all.
As we all know there is no stack without this ships in higher power. So it will widely effect
the players and the result will be that the power range will be shifted down one gear.
Still easy to spam ! As this are the most used ships.
S species382
Wondering why so many people complain, that these changes wount stop spamming, as they have not intentioned to stop spamming in the first place.

It just shall make spamming less appealing. If one would forbid spamnmg at all, that would reduce the tactical depth of the game......
N Nelchael
Can`t wait to see the effects - and I think I`ll love this - appreciating the effort Maraudian!

... and reduce the buildrates of Guardian ships if that is needed (in RT?) - I play Guardian in turnbased server and I think I`ll manage / figure out a way .. after all hard races should be hard tp play.

well if guardian need a build rate nerf , it would be to assist turnbased servers , RT i think would be fine , but the value of a turn is higher on the slower turn servers and could possibly make guardian do what guardian is supposed to do a tad easier , and we cant have that eh ;)

Edited by Maraudian on 2007-09-15
C {ching}
ShatteredDreams I agree with u so much lol. I do mostly agree with this nerfing tho, and at least it will be an interesting change.
O Omegian
Well im all for it, Nirvs have to be 2, im sorry its just going to be the next spam ship, slow uses it alot more than hercs as its top spam ship for terrans.

I still believe Corundums might need to be 1 br instead of 2, but ill let you decide on that Maraudian down the road.

well its something i dont come across on RT , but on turnbased its more common , i will look into this greatly over a week of the nerf going in place , and wouldnt object to feedback like usual in PM or HC ( aslong as it isnt breaking game rules )

Ive already stated my points and I have to agree now this is what the server needs in terms of stacking, but i hope we can monitor this closely to adjust things if needed.

Thank you

Edited by Maraudian on 2007-09-15
Z Zanarkand
i am sure this update wont change much but it wont be hard to live with it as well would it ? Would help people building stacks a little more time since spammers wont be able to built to the 130% pr ratio as fast, if the nerf happens

correct , its also returnable

Edited by Maraudian on 2007-09-15
S SagacityUSRR
Maraudian you are right I am biased but the same could be said about you and your favorite race. that was a kind of joke >.<
And yes I did only count RT and only ones i could see , so i should have clarified that . Of course that really isnt the issue , the issue is my beloved Nirvs , to me they are the best ship in the game and anything that takes away from that Sucks , that being said , with all the other ships being nerfed maybe it will all work out in the end , as i doubt people will build as high as they use to so (hopefully) more battles

if you mull over that every other ship (excluding guardian atm) buid rates are also dropping , you probably wont even notice a change when racing other players with nirv vs its counter capitals , and yes anything that makes what we love less efficient is obviously evil , even if its a nice solution to alot of problems etc etc etc , i understood this before suggesting it and complety agree ^^

Edited by Maraudian on 2007-09-15
H hatchett
grr why do they always mess with perfection? game works fine leave it alone
A armenia4ever
Lets leave Guard alone. I can barely keep up with viral spammers now that i change to Guard. I can actaully build up fast and keep up with the angel pyth pike spammers.

Ill gladly welcome any change that increases activity though. So if you think it will , by all means go ahead. But what do i know?
S ShatterdDreams
put a "who cares" notch on the docet then so you take 1 away from every non guard capital ship in the game...big deal...that doesn`t stop or deter spammers...cause guess what spammers are still going to spam regaurdless and since your doing it to all that means that when you try and out spam a spammer NOTHING changes..just means that your BOTH going slower up the ranks and for those who like to build destroyers...good for you *pats hisself on the back* if you want to eleminate spamming so bad make everything the bloody same. just make it to where there`s one race....that way everyone is on equal footing...oh but thats boring isan`t it...virals are to strong...boo hoo maybe virals aren`t strong maybe everyone else is just to weak. instead of whining about another race being to difficult to battle you should pride yourself on being able to hold your own against that race despite whatever handicaps you may think you have. and if you think i`m a viral lover because i am one your dead wrong. i could and have cared less for the past year about whatever changes have been made to this game. i like the game (mostly because of the people) so if you want to make it so everyone has only two ships to choose from when building go for it. thats fair enough..changes were made you update wanters got your presious updates...and what happened to the game...we got more of a market on rt...but other than that...nothing really..people still left and not many new commers have came to replace them. why balance anything further the system works as is....and if you want it to work perfectly then code your own game and pray to chuck norris for assistance. oh....and for all the nay sayers...cookies are on your left and the punch is beside the brownies ^^ have a wonderful day Tee-Hee
K Knossos
is there any possible way of issuing a simple GC poll on this matter? This way we can have a true majority decision. Also, I think you`d get more of a response if there was a simple yes or no decision.

i agree and wish i could , but then you get dolts who will proxie and god knows what else a few hundred times in order to screw it up , and thats only ` if ` it could be done

Edited by Maraudian on 2007-09-15
S SagacityUSRR
Not everyone wants Nirvanas nerfed I`d hazard to say that most Terrans DON`T want it touched .
To me this is by far the most unpleasant change to occur in this game .
A side note on the Maru and Viral ship deal, you would think there would be a way for the game to recognize the difference between a Viral and a Maru and allow for different upkeeps.
If not then they should be changed regardless for the "good of the game" there are after all only 7 Maru ( yes i counted ) and Virals are everywhere so it affects alot more people.

no you didnt count , there are one hell of alot more than 7 maru in this game , more than the amount typically online infact , although most you probably wont even see or are in np etc , theres alot more than 7

you musth ave only looked on RT , and only in the rankings , what can i do other than say ` baised ` in a real loud annoying voice to you :p

as for viral and maru , my theory is that when a viral reverse`s a ship , it simply drags the reserch required , the ship is still the required race`s ship , no real info on it but im guessing almost along those lines, its impossible for edit button to do it anyhows , impossible to also speak to the game owner in order to find out , because hes ignorant and doesnt speak to his staff or players etc -_-``

Edited by Maraudian on 2007-09-15
D DrunkenMasters
Collective was struggling against spams and it will be just fine after the update imo. Or you think a race that has 4 ships with 24-25k build rate(2 of these are far from great, 1 is half decent and 1 is decent...) needs nerf of build rates, ok, go do it...
D DrunkenMasters
rofl, UTU opposes the update haha. Send some hercs to mara`s house then lmao
E EPrussia
question is anything going to be done to terran other than take away build rates?because im sure you know as i said before as have others terrans are the only race that didnt get enhanced in terms of upgrade in ships the virals got their fleet balanced with borrs anyway weres the terran upgrade of other ships to compensate for this as the United Terran Union opposes this reduction of herc and nirv

oh im sorry , i wont update the game anymore because your alomighty godlike fed doesnt want it , what the hell ^^ . this update is best for guardian terran and collective , collective being bottom dwellers isnt really a problem and guardian may be nerfed but the ships that will need it are no threat to terran , so who profits most , Terran who have a capital ship avoiding this nerf, maybe we should lower tyr to 2 per turn :p ( jk )

Edited by Maraudian on 2007-09-15
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