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Capital Nerf

Started by Maraudian · 30/08/2007 · 08:07 PM · 322 replies · 2 reads
M MaraudianOP
well yes it was suggested in the A miner post but yar

Herc 1
Lictor 1
Lyth 2
Pyth 2
Angel 2
Nirv 2 everyone wants that if it goes ahead
Tyr fine

these are idea`s liked alot by the majority , we have a few who dont like it and make big offencive rants that generally show they dont know a great deal past there own empire etc ( no offence intended , you play the game too so yar ok )

but those who do know what there talking about and suprising alot of those who do but take advantage of high build rates also like this idea , ive had alot of nice pms too about this and some messages upon waking up saying its a nice idea and to ignore the ranting few who dont care about ` the greater good ` , even turnbased empires like this idea so well this is its thread

i dont wanna hear no viral rants , especially upkeep , ive told you well over a hundred times now the only way i can do it is toedit the marauders ship , and thats unfair on marauder , one of the reasons to be that race is low upkeep.

Edited by Maraudian on 2007-09-04
M Moulden
hmmm....me thinks Maraudian needs to chill and leave things alone. I don`t see anything wrong with what we currently have.
Z Zenith
Make destroyer upkeep costs less?

Oh, I agree with the cap ship build rate nerf since it won`t affect me one bit.
B Balzac
Capital Ship Nerf still in discussion
... discussion ?
seems it`s already a point with no return !
M MaraudianOP
boost the build rate and they will be spammed :/

and yar guardian were pretty much meant to sit at the top of the ranks and be free boarders , certainly will be the case if they use G and L class o.o

but doubt viral will like that or anyone else , too accustomed to how the game has been recently ( not that thats wrong or anything ) :/
M MaraudianOP


Edited by Maraudian on 2007-09-17
H Hiigarans
how about this? when ppl try to attack from lower pr, Destroyer n other smaller will always the only good chooice go with aggressive. boost the build rate WILL reduce certain spamming. well, i dont think u can win a battle easily with using capital on careful attack from lower pr.

nerfing capital ships build rate, Guardian ships build rate will be higher, so Guardians gonna take over all the top 20 n be sitting ducks again like the old day before v1.04?
C CounterCrazy
EPrussia i suggested the same thing in a few different ways... Mara doesnt have that type of power

Maybe we should just E-mail Stephen like crazy about updating GC code to fix stacking issues...

i said no viral rants , boob >_< , we should make those taboo and enforce them all sent to stephen directly , would remove 90% of my stress of having to read the whole viral maru ship rant again and again not even rephrased every few hours from every single empire

Edited by Maraudian on 2007-09-16
S StormofBladeZ
yup streetrac instead of buildrates goin down how about we update smaller ship buildrates etc.. such as terran ships.
If smaller ships have better build rates it`ll increase the amount of use instead of spamming capital ships all the time. be more convienient ships. cause they suck so much compared to cap ships that ppl dont use em.

this is the complete wrong way to go but proves you agree to a build rate change to balance it out , you simply disagree with the big guns having less buildrate

in fps terms a capital ship is a bazooker with 100 ammo ( when the most logical would be like 5-10 ) but is the person with the bazooker going to admit it or want 100 ammo ... yes my description was nuts , but then that person instead suggests you let the dude with the tommy gun have 5x more ammo , leaving him with like 5k bullets , now im going to go with 5k bullets will bury me alive and be rather funky , but its wrong , very wrong to suggest smaller ships have there build rate increased to capital terms , when like 6 ships can just be balanced out as its there build rate witch is so wrong o.o`

Edited by Maraudian on 2007-09-16
E EPrussia
a number of things to stop spam

is there any way *Wonders aloud* about making stacks not overpowered in terms of say 1st stack cant be over 50 percent higher than 2nd and so fourth r more than 30 percent than the next stack down? lik eattacking only 130 pr unless fed war or counter?

its not meant to stop spam , just balance it out a bit compared to stacking , your idea is never going to happen unless stephen does it ( hint : its never going to happen )

Edited by Maraudian on 2007-09-16
S streetrac
don`t like it.
Perhaps it would be nicer to see some other ships`s buildrate go up as well so they can keep up.
A Anvil
Maraudian
I said that this will impeed smaller players ablity to counter attack larger players. That is the key here, inorder to get above players that maybe wiped you out to counter them will be much harder as you can`t build up as fast. the enemy will also have the same changes , so its not like thye have an upper hand , but yes it will possibly stop the large jump and counter in second with capital spam tactic , wait no it wont , it will just make the jump smaller

I really believe that this is a great game, and it does not need this drastic change.
I personally have not ever played a computer game that has held my interest for 2 years now! As for the players calling for alll thses changes, I would like to remind them that this is a great game. And please don`t whinne so much that game admins feel that they have to make changes just to make players happy. I mean if you bought Halo, would you be able to whinne to the people who made it, to change it the way you like it? There is so much GREAT stuff in this game, so let`s enjoy the challenge of it and not whinne so much.
leave the build rates the way they are, they have worked great for me as every race I`ve played for 2 years!

i like halo but its a FPS , this isnt , they really are games you cant compare accurately , this game is dead and dying , the online count drops every few weeks , recently its dropped from 140 to 100 ( changes obv ) , if the game is ever to be improved such changes like this that not alot of people will like are best done when its empty , and really if the game is any more empty i feel stephen will just delete it as it costs more to run than he will make , cry all you want thats the only impression i get off the guy i havent spoke to this year and many months before it.

this game is perfect dont get me wrong , but it has things that need balancing out because stephen wont do it , the gap between stacking and spamming ships is insane , you get ships with 10k build rate ( usefull in number yes ) but cost 10x more turns than a capital , that is also the better choice for its attributes , regardless of build rate

with the update that will be about 5x difference in build rate from capital to stacking ships rather than 10x , its a perfect step to take for the future of the game and its balancing , because personally i hope the game does get more players and stephen does stop ignoring the game and its players

obviously you dont like the idea of infinite ammo hp and stuff being taken off you , because then you can die run out of ammo etc , this is basicly the same thing, youve gotten used to it and now its going to change , ive said many times i dont expect everyone to like it :/

Edited by Maraudian on 2007-09-16
B Balzac
ey ey , same here Hiigarans
H Hiigarans
well, well, just change whatever u want...


*feel tired n waset of time to argue...
S StormofBladeZ
someone mentioned that too Moulden lmao. *sighs*
i cant blame ya though. i aint lookin back through those pages
M Moulden
This will make it harder to stop KalZul UW.

kalzul UW , were... * looks around * , hmm doesnt it usually get taken down with ease in like 3 hits anyhow... oh noes maybe if everyone builds 50% of the original it will take 6 and be twice as easy as usual , invalid prediction me thinks , but to each his own :-o

Edited by Maraudian on 2007-09-16
E EvilAbadayos
suprised it took you so long to see it mara
A armenia4ever
Forgive my not-smartity in not reading closer.
M MaraudianOP
lmao aba , i was about to say that >.<
E EvilAbadayos
aemenia:

Eead the original post and you will see that pyth and angel ARE getting nerfed. Dropping from 3 per turn to 2 per turn
A armenia4ever
Why the hell cant we nerf the pyth and angel build rates. Maybe that would stop viral spammers a bit more.

I think any build rate increase or decrease will affect the non Rt speeds the most. Less turns on average will force people to battle lower. But hey, that could be good in a few ways.
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