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Capital Nerf

Started by Maraudian · 30/08/2007 · 08:07 PM · 322 replies · 6 reads
M MaraudianOP
well yes it was suggested in the A miner post but yar

Herc 1
Lictor 1
Lyth 2
Pyth 2
Angel 2
Nirv 2 everyone wants that if it goes ahead
Tyr fine

these are idea`s liked alot by the majority , we have a few who dont like it and make big offencive rants that generally show they dont know a great deal past there own empire etc ( no offence intended , you play the game too so yar ok )

but those who do know what there talking about and suprising alot of those who do but take advantage of high build rates also like this idea , ive had alot of nice pms too about this and some messages upon waking up saying its a nice idea and to ignore the ranting few who dont care about ` the greater good ` , even turnbased empires like this idea so well this is its thread

i dont wanna hear no viral rants , especially upkeep , ive told you well over a hundred times now the only way i can do it is toedit the marauders ship , and thats unfair on marauder , one of the reasons to be that race is low upkeep.

Edited by Maraudian on 2007-09-04
T ThEpAkIsTaNIeMpIrE
o0 so i am gunna own more *makes plans for doing all missions and thinks to stay as gaurd
C {ching}
Yes nirv need to be cut to 2 as well and Guardian are gona need some tinkering. Guard`s have a very good build rate, I suppose u would have to cut Garnet, Corrundum, Emerald build rate. This should not be rushed and it will need some serious testing - I would say open the dm server to test b4 implementing it. maybe put lictor back to 2 per turn while the testing is being done. Also the viral ship lists are going to need to be done as soon as pos - this is not gona be simple :P
A Archaeoptyrex
Maraudian, sorry I think you misunderstood my guardian comment (ok, so I left a bit out).

currently for your average joe-bloggs terran, if you`re either trying to catch or run away from a guardian, a herc spam is usually what people go for -- (although chirons are good if you`re a smart viral and think they will try to hunli you)

now at equal pr, hunlis beat herc on any attack type. But you`re still relatively safe because herc at 2/turn outpr-s pretty good (esp say over 30 or 45 turns).

But at only 1/turn that`s a big boost for the guard who can now happily build hunlis faster, throwing in rubies to take out any other ship :)
M MaraudianOP
yar will keep terran above other races capital wise , viral will probably take advantage of it though , but dang it will cost o.O
T Theworldunited
i think the nerf will make gaurd stronger but not overpowered.... it just evens it out ... means people cnt just keep spaming herc on carefull untill we loose... as now li build rate is = to herc we have a reasonalble defence against the herc :D

niv is still a deadly ship but i dnt think u should drop the build rate on it ....
B Blackout
The only issue i need to raise is the fact that now all them get nerf, is gunna make guardian abit overpowered in my eyes..

guards hate angel and herc being spammed...
with nerf`in them too guardian are gunna own more...
im not worried i just thought i raise the issue to see what other people thought

well guardian are meant to own but got pawnd for it a while back , yes they have alot of big ships at 1 per turn and some g and l can be lowered if yall really that scared of G and L spams , dang i wish guardians hit me all night long with those tbh

Edited by Maraudian on 2007-08-30
A Archaeoptyrex
Just point out a few things:

herc, angel, lyth pr build drop = big boost for guardians. On defense, the only reasonable ship vs ruby/tourm is herc. herc at 1/turn is getting very close to ruby build rate.
go work out how many turns of ruby and tourm are needed to defeat 1 turn of herc , work it out on carefull , and agro seems guardian nearly always use carefull

nirv spam is the most dangerous spam still -- and so it should prob drop to 2/turn too.

lakko/hoko/argo`s would also now have really high build rate relatively.

I personally don`t mind too much ... I would prefer for no nerf, but what the hoo ...
This mainly hurts high base pr empires, so fair enough.

Edited by Maraudian on 2007-08-30
T ThEpAkIsTaNIeMpIrE
saga terrans are not al that great lol well they are fine as they are cuz they have the best commercial income techneque and tax cuz of theer 350 goods generation
S species382
Aehm, if one cuts buildrates of 2 maru ships, 2 miner ships and 1 terran ships (and 5 viral ships), isnt that a boost for terrans, relative to the other races?
S SagacityUSRR
Leave Terrans alone the way they are , with Collectives and Aminers getting better ships Terran has already slipped on the food chain , we dont need to go any farther down

Lol`s , poor sagi xD , this is best for terran and hmm col who dont have caps , maybe guardian too who are already low build rate on caps , terran will have the advantage with capital ships per turn as tyr and nirv arnt being touched

Edited by Maraudian on 2007-08-30
T ThEpAkIsTaNIeMpIrE
galactic yea lolz well we got it i love more stackin *knows he is lying badly
G Galactic}{Killer
yeah i had a wee think about it...

and to be honest, it`s goood idea really :P alas a converter ^^

but i think its virals that need nerfing the most, as they dominate high pr`s...

but saying that, if you make V-class lower build rate, and also other ships lower,
it balances that out, but then saying that it should make it the same, except increasing the usage of destroyers because you wount have to climb so high to attack the target

Edited by Maraudian on 2007-08-30
T Theworldunited
i still think this is a great idea

doesnt stop spaming but it sure as hell promotes stacking......

i also think this would force feds to work harder together as you would have to work togther more to take over ranks rather than just mass spam ships....

i think the main ones focused on is herc and lyth these are good ships with there old build rates it was just too easy to spam up and overpower people by consitently hitting carefull with these ships ....
G Galactic}{Killer
keep nirvs, tyrs, hercs the same... just by hearing that im gona guess your a terran or viral with them , herc will go with them , herc at 1 is perfectly fine , the other two caps mentioned will make terran easier than other races , or a viral with them , and a viral with them is easily targeted / defeated as he has no tactical ships unless he gets them off another race rather than caps

Reason being, terran is ment to be an easy race, why should terrans strugle to dominate high pr`s....

by reducing hercs per turn, it means that the high pr`s will take ages to reach, which i guess is not a problem

aless you have some guy who`s spent a year climbing up, while his friends knock you down, leaving him free to dominate.... and then setting off a UW

which is impossible to stop with your limited ability to climb everyone will have the same fair ability to climb , you once again look at it one sided

Edited by Maraudian on 2007-08-30
G Gronoria
I do think this might be a good idea, but it`s just a bit unlucky with the build rates of herc and lictor dropping significantly where the other ships only lose 1/3 they herc and lictor lose 1/2.

Now as quite some virals do tend to spam the marauder ships (the reason why is well known by now :P) they`re more likely to outspam miners/terrans if this suggestion will be implemented. I do know that right now lictor and herc give more pr per turn than pyth/angel, but virals are allready the strongest race and i fear that it might lead to further unbalancing the game.
S species382
well, the tyr already has a <40k buildrate, so dropping it to 26k is a little bit harsh. The biggest buildrate of these ships then has the nirv, but compared to the pyth, it makes less damage, so its ok.

And something tells me virals have no intention to spam nirvs....
S species382
well, the tyr already has a <40k buildrate, so dropping it to 26k is a little bit harsh. The biggest buildrate of these ships then has the nirv, but compared to the pyth, it makes less damage, so its ok.

And something tells me virals have no intention to spam nirvs....
A Africa
Hmm... Its ok I guess.

Cons: I like the big fleets and I dont mind spams.

Pros: Prolly see more stacking.

Btw, now that we`re talking about spamming. Am I the only one thinking collectives? Those pesky brig spams cleans my butt everytime :p
F forald
eh if you nerfed the lyth (a dreadnought) shouldn`t you also nerf the tyr (a dreadnought)

tyr is what , 30-40k a turn

lyth was 90k a turn

now they are 30k - 60k

lyth still have the adv of double build rate of tyr

Edited by Maraudian on 2007-08-30
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