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Fix the food?

Started by Razgriz · 18/08/2007 · 04:31 AM · 14 replies · 0 reads
R RazgrizOP
Well i think an obvious way raise the price is to get more people to go to tax, the question is how to do that?
T Theworldunited
i still agree with the hole forcing virals tax in idea.....

but i think they should implement it in the sence that all existing virals keep there mods new virals have new mods
cos forcing all virals tax at once would completly destroy the server XD
K Kusari
Actually, making Viral tax based isn`t a terrible idea. If you wanted to do that though, you would have to reduce the Tax mod for miners, and increase their industry to compensate.
T TheShadow
basicly this is all based on the belif the market will fix the 80% of people being viral. Viral would eat the food market alive. So it is obvious that some long term virals would swith races to escape the high food prices. I really don`t see that happening. i see alot of vm though
H Hiigarans
lol force Viral to tax? this is an old idea which had been mentioned since loooong time ago as a way to balance the Viral out :P
T ThePakistaniEmpire
evil the deal is we r uselessy talkin it will never happen
Y Yoshi
TPE wth you talking about decrease food limit? Return to UC you newbie
E EvilAbadayos
not true.

It will not ruin the viralincome at all with the I tech option to swap over to tax totally or go agri based then your ok.

Think about it before you shoot it down as useless as it`s been played with back when all the updates to ships were being done.
T ThePakistaniEmpire
well decreating the commercial rate is NOT FAIR plus if the price will go up IT WILL DEVESTATE ALL VIRALS commerecial viral is fine where it is and if u want to decrease it u should lower the food limit
E EvilAbadayos
Raising Viral Tax mod or dropping the Comm mod for them by 10-30% to make it practically impossible to use would solve the issue. Give all Virals I-Tech to re-shuffle their infra around to be fair, and the issue should resolve itself.

You also have the option of dropping Terrans Farming mod slightly but they need the money more than the virals sticking to comm so go figure.

You could also play around with terrans Tax mod, as currently tax terran is only a real viable option if there is a constant supply of goods. Upping the tax mod would make them be more of a stand alone and not AS badly relying on the goods market to make a profit.

There are several other option available to fix this problem but I`m sure they will get brought up if the right people really bothered to cite an opinion on a useless topic that will get ignored
C Certicom
I like that solution so put a much bigger negative on viral comerical mod to force them to tax.
T ThePakistaniEmpire
maraudian doing that id obiouse but the question is now u want tax right if we increasx for terran maybe 20% more and drop commercil for vviral will make terran and viral tax and 80% lol its like 40% and the rest
W WarpSpeed
Fixing the food would be dropping the price to 3 or 4 then more people would go Tax
M Maraudian
its pretty easy , force viral to be tax :p

isnt the viral race meant to work this way anyhows , increase spread etc , out with comercial modifiers for viral , drop it a load more 10-20% maybe , bahaha

then 80% of gc will go tax , yes about 80% are viral :P
T TheNamelesMaster
PUT AN END TO ENSLAVEMENT & give large land to tax empires... make viral just stronger lol...

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