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Forum Index General Discussion A.miner & Collective come back

A.miner & Collective come back

Started by CounterCrazy · 31/07/2007 · 08:22 AM · 14 replies · 0 reads
C CounterCrazyOP
well from what i can see from the updates races are coming back to life like RT use to be back in the day & the market is starting to lower in prices & if things keep up maybe might even lower even more with only hope.

& seeing more Collectives in the ranks. not always good thing cause they are really a war like race but good to see they are doing way better once again.

Welcome back A.miner & Collective
R Ragnarok
yea, but you`re...what....a 180 planet monster collective on RT drunken? lol
Y Yoshi
You used up 1 turn(s) Credit +28,790,473 Food -754,347 Goods -754,347

There, I`m one of the few that eat that food =)
C CounterCrazyOP
Ragnarok i agree. maybe you should say something about that. not enough good A.miner anymore. but like most everything all you need is 1 person who can make tons of stuff to really have a market control on a product.

personally i wouldnt go goods A.miner here. i would rather go TAX a.miner or Guard again.

Collective still doing good.
D DrunkenMasters
Ragnarok, I can stay pretty high and still make money on RT :P
R Ragnarok
Increase CG production rates maybe? Would also help with the raw material surplus you always see as well.....
M Moops
youd think with the miner ships that thered be lots of miners now, and youd think that at least SOME of them would sell cgs, but i hardly ever see any :`(
R Ragnarok
meh, 10 to housing is not a bad income with the rest in agri. 30 for RT probably if you want to really concentrate on it.

on normal, i got 20 housing, and the rest agri, and i still make better income long term going agri than i do housing. Even when food was selling at 5 and 6 on normal server a ways back (it`s getting to that point again now), before the update, i made better money than plunder long term.

Best thing to do is, keep about 1.5 billion cash on hand at any given time, and save up the food until it goes high again (which it always does at some point), and then sell it.

Then you`d have like 700 million food to sell at like 15 or higher (in small loads, of course, not all at once), and you`d get oodles of cash. Only sell below that if you *really* need the cash and you`re low on reserves or something. As collective, you *really* don`t need more than a couple billion to play in the high PR levels unless you have a nasty habit of keeping terran or a miner ships for a lot of turns (in which case, the upkeep WILL kill you :P)
C CounterCrazyOP
maybe you should suggest new source of income for collective if food doesnt seem to work lol. plundering life isnt that bad. low power newbie hunting if you can anyone down there besides other newbie hunters lol
R Ragnarok
meh, low food prices keep the collectives in check (if they are food collectives) :P
R Razgriz
the food staying high would be a help too
S ShatterdDreams
now all we need is more people playing....

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