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Forum Index Suggestions gardian tax and k class

gardian tax and k class

Archived Started by BlackSoil · 20/08/2006 · 11:32 AM · 12 replies · 0 reads
Archived thread. It was closed and moved to the archive, which is where the board has always kept closed threads. Nothing has been lost — every post is below.
B BlackSoilOP
i know the gard race takes no food and has very low up keep but minus 85% to tax is a bit much and one more thing the k class should be lower turns like 12000 or 10000 but not 20000
D Dreamland
nah guards should have same research thing and same tax income, though maybe give em a thing they make like 1.5 times more with goods then any other race with same pop and given the same tax mod will (considering IF you dropped a race down to that tax mod)
P PandoraLives
guardian is one of the richer races, it can support a huge population and remain balanced as it, due to the ships it has. this race has the potential to keep a fleet at a few hundred mill pr and not make a loss.

the race was fiddled with and altered on uc.rt and it didn`t go well, just increased the number of players spamming k class.

i`ll add this post as a link to the sheet i`m collating on and leave it open
B BlackSoilOP
i kinda agree with aTomsis if the goods were even a possablity for gaurdian race then i would not mind the tax reduction and k class are the best and amins give you the first one so a good number includeing the new turn might be around 10k-12k
G grillem
got it i will stop
S ShAd0wS
grillem, saying oookkkkkkkk or yeaaaaaa or similar things doesnt contribute any to the topic, especailly when oyu have already posted, so please stop spamming...
G grillem
nooooooooooooooo
A aTOMsis
I think that the taxes should remain the same, but instead consumer goods should be made more readily avaliable.So guardians can make more without increasing the amount of taxes they get. = )
G grillem
noooooooooooooooo
N N1ght}{B0mb3R
Yup agreed ! why not make K Class ship turns require same as the UC counterparts?8000 -10000 turns yup :-)
G grillem
oooooookkkkkkkk
P ProtossFederation
wait a minute, I`ve been reading some of your replies, it seems like you`re biasing a bit towards the A.Miners race. No hostile thoughts, but I do believe in the fact that though guardians are tough, the number of turns (k.class) doesn`t really help much anyways, and it should be reduced along with the tax (I don`t know, around 75% to 70%, as long as it is not too much, we really do need more guards in this game to balance out the number of virals).
G grillem
no leave it how it is it is good for that race

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