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Reward option for Guardian

Started by CybranCrimson · 12/06/2007 · 09:15 PM · 39 replies · 1 read
C CybranCrimsonOP
Why guardian cant use reward?

Can anyone tell me why? I check the Guardian Race Profile story... nothing there indicating that guardian population cant be rewarded.

Stephen can u set it to ON for guardian reward system :)? Hate to see my planet have red color loyalty :(. Most of my capture population have low loyalty :(.

Common... its not fair for guardian in term of gathering money/credit. We Guardian can only go 1 way... and that is taxing ppl. To get more money, we need more population and more population means higher BASE pr. So in other word we cant go that far :(. Not to include we can only have 10+3 max colony :(

Compare to Viral that have 12+3 max colony, make tons of money, build lots of cheap upkeep ship and go high PR. We guardian cant even go that far :( without entering dedt or minus income lol

We guardian already have -85% from taxing.. so at lis give us that reward option :).

So what say u guys? Common voice up guardian!

P.S sry for my english :)
V VampireOfTheNight
*notes that 1 gaurd* with money, is capable of destroying a UW

so it would take all the gaurds to be in VM lol
And besides, the server wouldent allow a UW to go off, and 2nd it would mean you get more Gaurds working together...

Gaudian feds that are 21 members n all :D... think of it...

would also match the story line, the last few Gaudians work together and fight together =)
A AGM94
there are already guards and other races that fight all uws hard.

imagine going on holiday for 1 week and finding kz had done a uw and you now had 30k land instead of 60k as well as 90% resources gone
F fleak2
yeah totally BS

even a.miners would hate that
B BadSicilian
that land cut, is a POS idea. end of story. if my large got its land cut in half...because of an UW, that`d be total BS.
V VampireOfTheNight
and another kewl idea is =)
make gaurds have a higher reason to stop UWs...
like any gaurd with over 20k land, and a UW is succeful gets the land halfed lol

so big reason for gaurds to stop UWs when they not newbies =)
V VampireOfTheNight
one reason why its not such a great idea, is that Guards are amazing at fighting, and only high turn ships like strafez/missile(pthors) are actually good at taking them out...

however thats also an incentive, for Gaurds to stop UW`s cos well there never get their money back lol

but yeh i think maybe alow gaurds to raise there loyalty too 50.. and it wount inbalance the game, and see if gaurds get super good, or still remain around the same power, and then increase it again, intill it`s balanced :)
C CaptainWhoopAsh
`Stephen can u set it to ON for guardian reward system :)?`

You new?
P Permy
yeh i agree a 2500 loyalty would be good.

would help me alot i know that for sure, tax guardian have very high base and not enough income off the higher base.

being able to increase my loyalty would allow me to go to higher power to figh uw`s and have high power battles
B BadSicilian
back in the day i was up there all the time with my 400billion credit reserves, but, sadly, i simply do not hav ethe time to gather up that much cash...stuck at 22billion atm, which will still take me to roughly 50-65million pr...but i`ve not got the time to do such things.

i prefer the goods idea over the tax modifier increase.
C CybranCrimsonOP
I like AGM94 loyalty cap to 2500 idea.. it will help guardian just enough..

I also like fleak2 idea to increase our goods demands... that will follow the story a bit. Or increase our Taxing ability will do the same effect.

Right now.. i stop researching housing tech cos.. more population = more basic base PR. I tell u right here right now... my base PR is almost near a Million! (900k+).. :( and yet my money/credit perturn is only 700k+ :(. Right now.. i feel like im between a rock and a hard place... cant get more money/credit without increasing basic PR :(

I was once a viral.. at that time, i have 450k+ base pr but i make 7m money/credit per turn! using commercial.. and Commercial wont hurt your base pr compare to Taxing :(.

Just as HoUrOfJuDgEmEnT say.. (nice word by the way)
You just see a few guardian out there and even rarer on high PR :).

P.S Thanks for the Reply Guys! Keep it going :)
B BadSicilian
yar, i offered the increase in goods to mara a while back, but ithink he was busy with ship updates and such then, that would effectively make oure income double...but you`d have to be able to afford it then...and it wouldn`t be such a bad thing either, we`d end up having more rich arse miners flying around because of it, and that would balance out the ranks in a way, since a rich miner makes rich ship lists.

so as fleak said, screw loyalty...change the goods thing-a-ma-bobber
F fleak2
hmm how about making the loyalty reset to 50 everytime you explore a colony or capture a colony?

at least the loyalty is not red and scary

i think the reason why guardians should not be able to increase loyalty is because they dont trust their government

but i think you want to argue? ask for increase in goods demanded

read the guardian description to understand what i mean
A AGM94
The thing about tax guardian is that if you lose your higher loyalty colonies or waste the missions then your income is always going to be much lower than it could be and should be a bit more than what your base pr per turn is.

As deiloche said guards being able to increase loyalty to max would be too much as it would be a massive increase in tax. Being able to reward to 1250 or 2500 would be nice without too much. I would be happy to be able to reward to 50 whenever i capture something with 0 loyalty as that decreases tax income alot
H HoUrOfJuDgEmEnT
to answer that question how many guards do you see playing consistantly over 20 mill on rt? enough said cuase you dont
D Deiloche
*Notes that he is a 600 plus day old guardian on normal server, so the loyalty thing certainly affects him...*
M Moops
your right that guardians arent very rich, but we already have extremely low upkeeps and very high build rates, if guards could make more money it would start to make things more unbalanced i think
F fleak2
well i am having the same feeling
D Deiloche
Because loyalty makes guardians super uber rich. I would agree letting guardians reward up to 2500 loyalty... that would be fair. 2500 loyalty doubles a guardians income versus 0 loyalty, 5000 loyalty triples it. It would be fair for guards to get 2500 loyalty, because a guardian has a chance of capturing a 5k loyalty planet through battle (which is reduced by half through capturing, to 2500) so it WOULD be fair if a guardian could use this in all.
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