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Tikimana

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This account is no longer active, so there is no rank, empire or fed to show. Everything Tikimana wrote is still on the board and still readable below — posts outlive accounts here.

On the forum

Posts
92
Threads started
1
Replies
91
First post
03 Oct 2008
Last post
05 May 2011 (05 May 2011)

Threads started

Recent replies

  • Will Virals ever get missions ...also it`d bring you out of DP every 45 turns General Discussion · 05 May 2011
  • Cool music > In which an anime chick stares you down: ... That reminded me so hard of this: http://www.youtube.com/watch?v=eSMeUPFjQHc But here`s my own contribution, the best song from all… General Discussion · 14 Apr 2011
  • slaving @GradualIncline So... the conclusion is: Because this would somewhat affect the balance-of-economy, it`s out of the question? Just because it changes balance doesn`t make it an… General Discussion · 12 Apr 2011
  • slaving @Freelancer: We just want to liberate you from your current mean mastwers, and take some money so we can build big and send you lots of exotic reinforcements. General Discussion · 11 Apr 2011
  • slaving @TheDarkKnight (41min(s) ago) > i agree VVV but then a coll could climb to high pr and continually gain ships oh my GOD! Yes please do this :D General Discussion · 11 Apr 2011
  • Overpowered Yes Or No O.o Here`s to hoping it can be assimilated ! General Discussion · 28 Mar 2011
  • $$ making ideas Allow people to liquidate Raw Materials at the rate of 4-per-credit. Raise the price cap on Ore. Degrade 0.1% of food on hand with each turn used. General Discussion · 19 Mar 2011
  • Collective suggestion An Industry improvement would be fascinating. I once tried doing industry on a captured cluster. The -90% modifier had it producing fewer goods than the colony`s infrastructure… General Discussion · 06 Mar 2011
  • Ship of Your Dreams > seems more like a starbase to me Tiki Starbases can`t go attack Alderaan :-P General Discussion · 05 Mar 2011
  • Ship of Your Dreams Death Star Class Juggernaut Energy Damage 900,000 Hull 1,500,000 Range 12 Power rating 1,100,000 Cost per unit 127,000,000 Upkeep 3,000,000 1 turn produces 0.2 Mineral Required… General Discussion · 03 Mar 2011