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Forum Index General Discussion Re-consturst on T.Empeuer

Re-consturst on T.Empeuer

Started by Hiigarans · 09/05/2007 · 08:47 PM · 46 replies · 2 reads
H HiigaransOP
grr... i accidentally click the close button again.

Name T.Empereur
Class Battleship
Weapon 3,500
Energy Damage 2,000
Kinetic Damage 1,500
Missile Damage 0
Chemical Damage 0
Hull 9,000
Range 7
Scanner rating 300
Power rating 6,556

Cost per unit 60,275
Upkeep 7,200

1 turn produces 5
(build rate might need to change if double build rate apply on other smaller ship later)

Mineral Required Required
Terran Metal 120

Ship Specials
No retaliation

Ship Attributes

Defense Modifier
Energy Shield - 35 %
Absorption Shield + 45 %
ECM - 25 %
Ionized Hull + 45 %

if the Emp was done, i expect the new Aragonite will have something similar like this Emp LOL *note old Emp was just a twins with Aragonite
H HiigaransOP
lmao, dont pull the topic too far until the UC there. i have nothing refrenced from UC while desgin the Emp. also, i dont design the ship according the race like what CC did ;)

well, i knew how the shield work. if the shielding is more than 60%, it basicly almost immue the dmg no matter what attack mode u use. 50% wont do, ex: my T.Kaliuem lose to Queen. and is iitll wonder y until now LOL

40% will be a strong counter dmg. normal (depend on what ships u used like Ruby) or only aggrresive mode will kill it. that`s y i make Emp kinetic shielding at 45%.

25% or lower was just a slightly resist. even careful attack will kill it. u can try the Flysch on the old Emp, and dont tell me Flysch deal kinetic dmg n kill old Emp. Flysch kinetic dmg wasnt really impressive until can kill old Emp in no time. i had use T.garuda to pawn the old Emp before too.

talking on high kinetic dmg units, not only F class, Ruby and Taumaline, we got other like H.Galleon, Hercules, G class, most of the Starbase and many more OR even other like Pike, Pyth, R.Schooner n so on.

of course, to balanced out the kinetic shielding, that`s y Emp got the bad shielding on enegry n missile. comparre with T.Kaliuem Cruiser, new Emp shielding was just slightly better too.

as u mentioned, missile units have higher dmg per pr mostly, so the missile shielding just slight better than enegry shielding that wont make new Emp die too fast.

also, i even make the enegry shielding more worse if compare to the early draft. er, if i m not mistaken, new Emp will have the worst enegry shield among all capital ships from all races.

i know Taurmaline n Ruby need to be nerfed and i know Maraudian will say: `Guadian dont need any nerfe.` then it wont happened.

Hercules, yes, it is an awesome ship for Terran BUT that`s it. it is the only ship i can rate as best ship for Terran, nerfing Hercules was just the best way to kill Terran n kill the race balance.
U UberPansy
if you nerf herc shields plz give it more attack :)
D Deiloche
Sorry, Hiig, but I think you just don`t understand the mechanics of the game. *shrugs* You do realize that the higher a positive modifier goes, the more it exponentially effects the equation? 75% positive shielding is doubly as effective as 50% shielding.

35% is a fair... perhaps a bit high, but a fair amount for kinetic. I`m fine with a high ionized hull rating, that makes things interesting. But consider this.

How high is the damage ratio on kinetic ships? Out of the F.class, the broadsword has the best Dmg/PR ratio that could hit the new T.emp first... and it does a bit over 50% Dmg/PR. There are very few ships in the game that beat that ratio... and every single one of them has a lower range than the T.emp. The ruby and the tourm need to be nerfed... their huge hull should not be allowed with their massive amount of damage. The pinnace is fair, on the other hand.

So now you`re looking at pretty much halving the damage any of these ships can do to the emp. For most kinetic based ships, 40% is a fair Dmg/PR ratio. So now they are looking at 20%.

Energy ships are much the same. They almost universally have relatively low Dmg/PR ratios. The HIGH Dmg/PR ratios are found on chemical and missile ships. So you treat the modifiers for those two damage types as separate from the modifiers for energy and kinetic.

Your shields are massively excessive. As uber said... this is NOT UC. A ship isn`t SUPPOSED to be able to survive a hit with almost no casualties. The shields are supposed to be mixed up a bit, different between each ship, to provide advantages and disadvantages. The flysch has a 30% kinetic shield on board... I wouldn`t attack that thing with kinetic if I had any other choice. Are you implying that 35% somehow sucks when 30% is clearly quite useful?

Radical shields are NOT necessary. Quite on the contrary, some of the radical shields in the game should be nerfed... quite specifically, the hercules needs some adjustment.
U UberPansy
Hiigarans. You are wrong.

I think this quote says it all:
"other ships with kinetic shield like T.Garuda n Nirvana wont make things difference as the shielding is less than 40%. "

40%. 40% shielding isn`t enough for you. Time to join UC then bud cuz here on GC shields don`t get much better than that.

What is severely lacking in all your comments here is a comparison with other races. If you think that Terrans are so weak and n.oobish then you must be comparing them against some ideal race. Please share... -.o
P Perseus
lol what about the chimaera?and kinetic can still kill nirv
H HiigaransOP
lmao, i make this clear again. Terran ships weak against ALL dmg.

balanced shielding = suk on shielding :)
S species382
terran weak against kinetics? youv gonna be kidding.

Herc is the kin-ecm-overkill, nirv has still 25% kin shields, and well, the tyr has a negative modifier, but on the other side, it makes terrible damage AND has range 7 AND no retail AND no no defense, so any big battle ship attacking it except angle and herc has a serious problem in the first place....and dont let me start with the Chimaera...
D DrunkenMasters
I seriously doubt terran has problem with kinetic shields, at least the most frequently used ships(besides tyr) have good absorption shield.
H HiigaransOP
well, u should read the thread with named "Kill Terran stack? easy LOL` on forum ;)

there, u will know how easy can kinetic kill Terran. other ships with kinetic shield like T.Garuda n Nirvana wont make things difference as the shielding is less than 40%. i knew the T.Sentouki can do the job, but u have to admit that it is a pain to build so much Sentouki especially at high pr EVEN the build rate will be double later ;)

consider on all Terran shps, new Emp wont make teh battle much difference. u still can use knetic n chemical to pawn most of Terran ships but not all anymore. it will make u stack more with enegry ships like M class, G class, C class :)

in general, Terran ship shielding is balance (on other word, it suk) LOL any dmg can pawn Terran easily.

and, T.Maru suk LOL
U UberPansy
hiig whah???

I would say Terran`s greatest strength lies in it`s anti-kinetic ships o.O
Granted, not all of the ships are feasible at high pr, but as you say herc is about as good as an anti-kinetic ship is gonna get, and the +25% kinetic shield on the nirvana is still highly decent. If you want to see kinetic weakness look at the a. miners.......

At low pr you can do T. Maru or T. Sentouki... even Garudas are strong against kinetic man come on.
H HiigaransOP
Deiloche> i wont adjust any on kinetic shield. new Emp have to strong agianst kinettic need to tag with other Terran ships. Terran dont have much ships which can stand against kinetic beside Hercules.

anyway, the current shielding is much better n balanced now. but, i will take the consideration on ur suggestion too.
D Deiloche
Defense Modifier
Energy Shield - 35 %
Absorption Shield + 45 %
ECM - 25 %
Ionized Hull + 45 %

Instead do:

Defense Modifier
Energy Shield - 35 %
Absorption Shield + 35 %
ECM - 30 %
Ionized Hull + 50 %
S ShatterdDreams
poor Hii this is like the 8th time he`s shot this idea out there....give the guy a break make his ship!!

keep on fighting the good fight Hii and boo spammers
S SantaClaus
i personaly feel that only emp should be reconstructed couse its a battleship and supose to be good
D DrunkenMasters
And reconstruct the crab terran bases! The worst bases in the game!
P Perseus
well sloop can
F fleak2
then nothing can kill it
D DrunkenMasters
well, if you leave thor and zeus alone, increase build rates of odin, garuda and sentouki with like 40-50%. Illite 40-50%, aragonite and emp - reconstruct, maybe just increase are`s missile shield to +45-50% so it becomes tyr and angel killer.
F fleak2
oh well better build rates for P...... Odin
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