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raw materials

Started by Ragnarok · 02/05/2007 · 05:23 PM · 11 replies · 0 reads
R RagnarokOP
here`s an idea

why not increase raw material usage for a miner and/or decrease raw material production by terrans?

The reason I suggest this is because there is always an overabundance of raw materials on the market, and it would be good if we could somehow fix that slightly.
R RagnarokOP
you do realize that the population only pays 5 credits per unit of CG right? lol
T ThePakistaniEmpire
nah dont like it will have tons of raw materials in market ther is already alot of raw materials in the market
L Luminara
Sounds like a plan. Raise the price so that you can sell CG`s to population for 10, then A. Miners can easily sell CG`s for 7-8... and easily buy Raw Material for 2-3.
Those numbers were thought about in less than 60 seconds. =P
M mallow
the fact still reamins cg miners can still make loads of money when the price is at $2 or even dare i say it $3 the mods are so in our favour that making money is not really a problem whatever price you buy the raw material at, with a bit of research it is easily possible to make 70 cg`s with each bit of raw material therefore amking the cg`s isnt the problem but the fact that you can make such little profit compared to other incomes is so why not raise the price people sell cg`s for to $6 or even 7 then you can raise the price of cg`s on the market
R RagnarokOP
I said either/or. Why not decrease raw material production by like 20% for all races? It`s not like miners aren`t ever going to be able to buy em at 1, but if you make raw materials it`s really hard to sell em because there is too much supply.

I remember having like 1.8 billion in raw materials and being frustrated that I could never sell it all. I would have happily sold it at 0.5 per unit if I could, but alas I couldn`t
D DrunkenMasters
Agrees with uber, make CG production +300% or more if you want to see more CG miners. Tax miners and mineral miners make a lot more than CG miners...
U UberPansy
*demand* rather
U UberPansy
Yeah, CG miner is already unprofitable enough when compared with tax miner... but I do think the Raw Material system is highly flawed. So, increase miner Industry mod if you plan to also increase our RM production.
F Fodderman
nooooooooooooooo would stop people being cg miners, which = no cgs, which = not tax empires, which = less agri empire... there for everyone goes comm and mineral. the end

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