So far, the game is UBER in depth and gives the user alot of freedom which is exactly what i like in a game. But what it lacks is a multitude of purpose. Right now there is domination, war, power, the overmind project, and destroying the overmind project`s creator.
While this is quite a bit of purpose, some people (like myself) have been playing for so long that it does seem a little repetitive. But i mean to introduce completely new concepts would be cumbersome... so what i suggest is the you simply create another `master project` in the research. Name it... Gateway or something. Make it around 5000 turns so that barely anyone wants to do it... and what this does is give the user the ability to slice a whole in the rift of time or dimension between GC and UC. This way you can wage war and trade goods through each. It is a rather large untertaking, but if done correctly I can personally say i would be on here 24 hours a day for the next 6 months just like when i first got introduced to GC.
*you would have to find a way to even the handicap tho. like make 1 GC credit worth 100-500 UC credits when the user passes through the portal. And only users who have researched the portal can allow users through. So it would be their army that would go through and not just anyone* etc etc ...... no?
Thread closed by Pandy on 2006-07-23 02:55 PM
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theunsungempireOP