15/04/2007 · 04:05 PM
#49
on one side, i spam lyth.... ;-)
on the other side, if you want to see less spams, then equilibrate the build rates. Well lyth (and the lictor, but latter is way to suc.ky) has a killer build rate, the flysh has a way to low but stil bearable build rate, and the rest, well, 20k builds rate is nice but not for a dreaghtnought, and the two realy good miner ships have build rates below 13k. Under this circumstances, no one should be surprised, that miner tend to spam.....
And if you reduce the range of the starbase to 8, then in return, one should give it no retail, that it can be used in a stack to defend against the usual nirv/pyth half-spams. (it would be even greater, if the starbase would be pimped such that it actually could stop nirvs/pyth by its own, that ppl would actually think twice befor attacking miners, but thats probably to much to ask for)
removing the no defence on M chloright and M calcite is in my oppinion a bad idea concerning game play, it is somehow the characteristics of long range missile ships.
"stephen would need to code" the upkeep change? well, then forget it.....
concerning the MOW, Maraudian, instead of increase the scanner rating that the mow apporaches 600pr (everytghing lower would be cosmetic), why not reducing the shields accordingly? That would make the calcuatlion what you need for what simpler. The pr-formula basically tells us, what should the dammage / hull. The scanner rating as well as the shields are modifyer to it. So reducing the effectiveness of one modifyer (shields) by another modifyer (scanner) makes the whole gameplay less transparent=attractive.