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Forum Index General Discussion D class For Marauder

D class For Marauder

Started by Maraudian · 22/02/2007 · 07:59 PM · 60 replies · 2 reads
M MaraudianOP
okay, I`ll take over here, with new other idea`s
main motivation is that they needed to be better d.class ships, and a little bit anti collective (main enemy so :P)
everything is based and motivated on current ships, not to make too good ships, note all the weapon/pr and hull/pr ratio`s, took as much in consideration before hand as possible. but they still stay uninteresting for virals which is good.

please post your idea`s

D.Hammerhead
Class Frigate
Weapon 4000
Energy 0
Kinetic 1500
Missile 2500
Chemical 0
Hull 3000
Range 7
Scanner Rating 75
Power Rating 3612
1 turn produces 4
Ships defense: no defense & no retaliation
Defense Modifiers
Energy Shield -10%
Absorption Shield 30%
ECM 55%
Ionized hull -15%

D.Bullhead
Class Cruiser
Weapon 3500
Energy 1000
Kinetic 0
Missile 2500
Chemical 0
Hull 7000
Range 8
Scanner Rating 350
Power Rating 6336
1 turn produces 4
Ships defense: no defense & no retaliation
Defense Modifiers
Energy Shield 35%
Absorption Shield -20%
ECM 65%
Ionized hull -20%

Edited by quaint on 2007-02-23
B borok
quaint weapon is nice lol but ok lol =(
Q quaint
it won`t get too much weapon because it`s a cruiser
B borok
dropping bullheads absorption shield another 10% and adding a little weapon would be nice =)
B borok
wow the hammerhead is a monster...what a beast >=)
Q quaint
I`m sorry forgot PR,

done a little moderation on the shields, and little lower hull on bullhead
A Archaeoptyrex
These look good. scanner rating of 75 for the frigate means no matter what, the hammerhead will be good.

bullhead looks nice too.
Z Zenith
What`s the PR on that hammerhead?
K Kusari
I would say mabey even have a longer range on one of them, mabey 10 or 11. Something equivalent to the P Thor or Zues mabey.
M MaraudianOP
looks like nobody is interested :-o
Q quaint
I can always lower the shields a bit and lower hull a bit, I tried to resemble the ratio`s to the other ships, they are pretty much the same,
the only one not being like the rest is the barracuda really,


more feedback please :)
M MaraudianOP
yar i agrea , Marauder is meant to be the 2nd most powerfull race in game , these two ships can be made a little more powerfull in echange for other things , ide like them to laugh in the collective face too

yet i wouldnt like them to be too good , otherwise we will have D spamming virals :-p
Z Zenith
Nice ships, perhaps they can stand up to a sloop spam. Then again, maybe not.

Marauder ships are defined with almost equal weapons to hull (pike, tiger, pyth, angel...)

The new D. classes should be no exception.
G Gilead
It (hammerhead) does look worth building.... although for an offensive race it has too much hull and/or too much shielding

same goes for bullhead, doubling hull and improving shields by a big percentage.... they look more like Am.Miner ships (like A.Miner ships with extra weapons that is :P).

increasing range and weapons (4 times the firepower!) on hammerhead is fine, certainly makes it interesting, but together with shields and hull looks unbalanced to me....
D DraconianParadise
wow you can use Bullhead now, haven;t seen any sane Maru using them in a while, i think the new class, spice things up a little, and maybe will stop Virals constant borry spams =P

Bullhead NEED the hull and that range, finally something to go with the Tiger and Angel
B borok
wow lol the hammerhead worth building? awesome XD
S species382
agree, even with the changes, the ships will be uninteresting for RE

BTW, if you would post the ship stats instead of the changes, the posting would be easier to judge...
E EvilAbadayos
i suggest a radical ide aof rhte hammerdead i think

but make it range 8, but get rid of that extra hull and 100 or so of the old hull it had, making it about 500 hull

the reason behind this is to combat, con careful, sloops for the maru.

yes i know pike pyth and many other ships can do it. but with the hammerhead as a totally usless ship anyways, y not just give it SOME usefulness

with the extra range it shoots first on sloops. on careful with some ajustments can beat them, maybe on normal but aggressive get owned

the extra range but reduced hull (-400 total taking into account the proposed +300 hull in the current updated lead posting) would make it a ittle weaker so that it doesnt hit hard and hav ethe hull to live to see another day, but hit hard, if it hits at all, and then gets hammered, pardon the pun


needs work but just a suggestion on this otherwise usless ship
C {ching}
Any improvement to Maru ships list other than Pike, Tiger, Pyth + Angel is a good improvement :)
M MaraudianOP
Gilead
2007-02-22
Edmin

species382: btw I agree on your point about hull and shields :)
Gilead
2007-02-22
Edmin

species382: if you pimp marauders, you pimp Virals? only if you pimp Angel, Pyth and pike, as 99% of Virals take those ships.... as this thread talks about D hammerhead and D Bullhead.... it wouldn`t really affect Virals now, would it? :P
species382
2007-02-22
Edmin
**This is marked as the right answer**
What motivates the inflation of shields? Shields run under "Defense Modifier" meaning it should modify the hull, not substitute it. Where is the point to have a hull of XY, if every shield modifyer is positive? Why then not only increase the hull. That would make the whole thing more transparent.

And as note, if you pimp marauder, you also pimp virals....
Hiigarans
Game-Guide
2007-02-22
Edmin

i doubt that 9 range for a Cruiser class is a bad move. the strenght of Cruiser class is the hull. long range + dmg is for Destoryer. also, the dmg is quite high, maybe tweak 150 - 200 dmg will good be good

also the Frigate with range 8, y dont just give it range 7 (increase 1).
Dreamland
2007-02-22
Edmin

i just have to say one thing
STOP the SHIELD HYPERS, they are in bold since its just the most simplest way of fixing ships only to be done to extremely bad ships, maru have good ships i prefer higher hull over better shields

thats what im saying, the update is good BUT its UCfying GC if EVERY ship is going to come up with super positive mods
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