okay, I`ll take over here, with new other idea`s
main motivation is that they needed to be better d.class ships, and a little bit anti collective (main enemy so :P)
everything is based and motivated on current ships, not to make too good ships, note all the weapon/pr and hull/pr ratio`s, took as much in consideration before hand as possible. but they still stay uninteresting for virals which is good.
please post your idea`s
D.Hammerhead
Class Frigate
Weapon 4000
Energy 0
Kinetic 1500
Missile 2500
Chemical 0
Hull 3000
Range 7
Scanner Rating 75
Power Rating 3612
1 turn produces 4
Ships defense: no defense & no retaliation
Defense Modifiers
Energy Shield -10%
Absorption Shield 30%
ECM 55%
Ionized hull -15%
D.Bullhead
Class Cruiser
Weapon 3500
Energy 1000
Kinetic 0
Missile 2500
Chemical 0
Hull 7000
Range 8
Scanner Rating 350
Power Rating 6336
1 turn produces 4
Ships defense: no defense & no retaliation
Defense Modifiers
Energy Shield 35%
Absorption Shield -20%
ECM 65%
Ionized hull -20%
Edited by quaint on 2007-02-23
M
MaraudianOP