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G class For Guardian

Started by Maraudian · 22/02/2007 · 06:44 AM · 84 replies · 1 read
M MaraudianOP
Suggested Power Rating`s
G Agate 12k to 12.5k pr
G Amethyst 20k to 22k pr
G Quartz 35k to 38k pr
G Corundum 63k to 68k pr
Flourite 70k to 75k pr
Diamond 130k to 150k pr
------
G.Agate
Scanner Rating -500
upkeep -312
Range +2

Ship Attributes
Defense Modifier
Energy Shield + 99 %
Absorption Shield - 30 %
ECM - 20 %
Ionized Hull - 20 %
-----
G.Amethyst
Scanner Rating -600
Upkeep -396
Range +1

Ship Attributes
Defense Modifier
Energy Shield + 99 %
Absorption Shield - 20%
ECM - 20 %
Ionized Hull - 20 %
-----
G.Quartz

Scanner Rating -700
upkeep -317

Ship Attributes
Defense Modifier
Energy Shield + 99 %
Absorption Shield - 10 %
ECM - 20 %
Ionized Hull - 20 %
--------
G.Corundum
Scanner Rating -800
upkeep -308
Rutile cost +10

Ship Attributes
Defense Modifier
Energy Shield + 99 %
Absorption Shield - 40 %
ECM - 20 %
Ionized Hull - 20 %
------
G.Fluorite
Scanner Rating -900
Rutile cost +20
upkeep - 318

Ship Attributes
Defense Modifier
Energy Shield + 99 %
Absorption Shield - 30 %
ECM - 20 %
Ionized Hull - 20 %
------
G.Diamond

Weapon 20,000
Energy Damage 10,000 ( +3k )
Kinetic Damage 10,000 ( +3k )
Missile Damage 0
Chemical Damage 0

Scanner -1000
upkeep -446
Rutile cost +20

Ship Attributes
Defense Modifier
Energy Shield + 80 %
Absorption Shield -40 %
ECM + 30 %
Ionized Hull +15%

Edited by Maraudian on 2007-03-01
A AGM94
as a note on that maybe as corun is a destroyer it should be range 8 or 9 or have higher attack/pr but lower hull/pr

if people comment i will look at it
A AGM94
flourite 61677 pr
scanner at 6000
hull - 90000 (cruisers=high hull/pr low attack/pr)
attack/pr 0.26
hull/pr 1.55

just a quick idea not sure how balanced will test and work on now
A AGM94
i think your pr changes are mostly pretty fair although not sure on quartz

will try make some changes to flourite and diamond
M MaraudianOP
Ok with the low amount of feedback

lil improvement in some area`s of
G flourite
G diamond
( feel free to suggest logical ones )
S Seifer
why not ? its a destroyer innit ? >.<
A Archaeoptyrex
shouldn`t give no retal to higher range ships. (though Hiig, corun won`t be high damage lol)
H Hiigarans
no retal for Corundum? nah... a high hull, high dmg, high range (for G class) ship with no retal will be scary.

hmm, talking on no retal, Flourite might have it. what u all think?
S Seifer
how about giving no retal to corundums?
makes it a less crabby ship
D DarckKnight
like arch said dropping scanner is increasing hull/pr too much especially after those mods being dropped, range below 6 makes no difference on offense

how about giving flourites range 7 and abit more firepower
diamonds have a very little attack 0.1 is insignificant
A AGM94
I would want to at least try to stop flourite and diamond from being completely useless arch :P
A Archaeoptyrex
Maraudian, I`m not sure I`ve said this before but -- it`s much easier to decide
firstly, what attack:pr and what hull:pr and what pr people want to make these fair ships.

Then its very very easy to scale up the attack/hull, and add the right scanner in.

If you only reduce scanner, then the new hull: pr`s might be too good, e.g. your new quartz has almost 2:1 hull:pr. The mods look uninteresting, but reasonable.

For range less than 7 (which is min range of tyr`s, flysch, angel, missile destroyers) it makes no real difference, since hercs will win anyways. So I omit range, as AGM has pointed out
e.g. These would be good, although slightly generous!
agate: 0.4 attack:pr, 1.67 hull:pr, 15k pr (fill in scanner later!) has no retal.
amethyst: 0.5, 1.5, 28k (higher attack:pr since does not have no retal)
quartz: 0.4, 1.5, 45k (higher build rate, so attack worse)
Corun 0.3, 1.4, 70k (again same reason)
No one really cares abot fluorite or diamond ... but ...:
Fluorite: 0.225 (say), 1.0, 80k (i.e. useless)
Diamond: 0.1: 1.5, 165k (also useless)
A AGM94
checking these atm agate seems fine, below 6 im not that sure that a range change really makes much difference.

for amethyst to get it within your pr range properly you will have to drop it to between 3500 and 4000 scanner

quartz will need to be dropped to 1000 scanner to get in your pr range

will make more comments later
M MaraudianOP
yar so another 400 pr drop suggested by hiig , now hopefully more people will comment by the end of today xD

Edited by Maraudian on 2007-02-23
M MaraudianOP
heh G lictor will be sorted out once yall pm eternus and me feedback on them

it almost seems like 90% of the game dont even care or are just talking about it someplace else were we cant see it to do anything about it >.<

so yes thank you again to those who are discussing these with us
H Hiigarans
hmm... how about drop another 100 scan rate on each. the pr should be ok after that as long as u keep the major shield weakness on kinetic.

anyway, G class... hmm... how about G.Lictor? drop 5% to10% on kinetic shield to make it same with other G class (major weak on kinetic) ? :)
M MaraudianOP
ok my suggestions for PR are

G Agate 12k to 12.5k pr
G Amethyst 20k to 22k pr
G Quartz 35k to 38k pr
G Corundum 63k to 68k pr
Flourite 70k to 75k pr
Diamond 150k to 155k pr

with the new improvements this will make them a little better

and the only real difference is a few more remain after a battle , they would still get slapped all over the place by pretty much anything , unless hit on carefull ( something hitting a Guardian on is rather insane )
M MaraudianOP
however ive simply tried to balance the PR drops out , if you have suggestions on the scanner rating drop 1 scanner averages 4 PR i believe , please make suggestions :-)
M MaraudianOP
Archaeoptyrex
12 hour(s) ago
Edit . Edmin
Thread creator option: This is the answer
Uh ... those new scanner drops are not very substantial are they ...

i mean dropping 800 scanner from 10000 for corundum is hardly impressive at all :S

so lets drop it at rough , 40k pr :p ?
H Hiigarans
Maraudian> lmao, the nerfe which i mention on Ruby n Taurmaline is just a minor adjust on the energy shield :) prehaps reduce another 5% to 10% will be enough. i m not mean to nerfe it become junk LOL

yeah, scan rate should drop abit more just like the L class thread.

range 3 or 4 for Guardian Figther n Corvette isnt really a big deal. in fact, they r still deadly even with range 1. with the superioir shield n hull, it pawn most of the Figther n Corvette too. just keep the range on 3 or 4, we dont need another energy shield based of `Taurmaline / Ruby`.

but, when i think on the asist on killing the KalZul in future, i think range 3 - 4 is enough. if i m not mistaken, there r some KalZul K class weak on kinetic, beside Pyth n Hercules, G class will be a good backup at this time.
A Archaeoptyrex
Uh ... those new scanner drops are not very substantial are they ...

i mean dropping 800 scanner from 10000 for corundum is hardly impressive at all :S
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