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New Miner Starbases

Started by Eternus · 14/02/2007 · 01:21 AM · 68 replies · 3 reads
E EternusOP
Name M.Lakko
Class Starbase
Weapon 4000
Energy Damage 1500
Kinetic Damage 1500
Missile Damage 1000
Chemical Damage 0
Hull 15,000
Range 10
Scanner rating 1,500
Power rating 9,337

Cost per unit 68,335
Upkeep 2,352

1 turn produces 5


Mineral Required
Mineral Required
Terran Metal 12
Red Crystal 13
White Crystal 8
Rutile 65
Composite 22
Strafez Organism 0

Ship Attributes
Defense Modifier
Energy Shield + 30 %
Absorption Shield +15 %
ECM - 30 %
Ionized Hull + 40 %


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Name M.Hokko
Class Starbase
Weapon 4000
Energy Damage 1000
Kinetic Damage 1000
Missile Damage 2000
Chemical Damage 0
Hull 10,000
Range 12
Scanner rating 1,500
Power rating 9,337

Cost per unit 68,335
Upkeep 2,352

1 turn produces 5


Mineral Required
Mineral Required
Terran Metal 12
Red Crystal 12
White Crystal 10
Rutile 55
Composite 22
Strafez Organism 0

Ship Attributes
Defense Modifier
Energy Shield -30 %
Absorption Shield +40 %
ECM + 30 %
Ionized Hull + 15 %


We`ve run every possible test I`m assured and both comes out a heavy hitter but beatable. So here`s your oppurtunity to complain away
D Demandred
lol its funny now the best star base used to belong to the Virals...now its the Collectives...hey maybe these will give the "defensive" race a chance and winning period..lol miners are a joke, can easily be beatin by anything...lol i mean the new licotr sure has positive mods...but i ran it through battle sim and well it still gets owned lol...Hoko is goona be good...its like a Superflyche except it cant attack. but miners need that...im not so sure about the Man o War though lol i even play collective and i think its friggin ridiculus only fez can beat it. and most Collective stuff does Enegy and Kentic..lol
S Startopia
same upkeep & PR? kinda overpower to me compared to terran SB
O Omegian
Meh, Why complain on things that Asphas have been so wanting, they wanted good ships, the Lictor was improved, the livids less weak to kinetic and missile, than many say improve starbases.

Sure they might be mimics, but why dont you test them out and give them a whirl, some ships win against one more easily than another, sometimes they have to be somewhat the same in terms of hulls/range/firepower.

I mean look at the other races and ships, theres a few similaritys as well. Just have fun, enjoy stacking and fighting.

Post battles, but please be respectful to those that took their time to sort of get all these updates on the roll.

And for once i was spoiled for updates, complaining, somehow i think Eternus disciplined me in that.
E Evane
Awww. But I liked the 15 range!
Z Zenith
Yeah, more diversity. They`re like copies of each other. One should be medium dmg, medium hull, ok range. Then high dmg, low hull (long range). Then low dmg, high hull (kyro)
C Cutter
This ain`t a scene, its a gdamm arms race!
;p
K Kusari
They look fine, but I think that at least 1 of the Miner starbases should be high hull, low damage.
Z Zenith
12 and 10 range?

That is a lot. But they seem beatable to me.
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