Well, the R. Snow could certainly be improved. 500 damage, 3500 hull is not especially great in gc, especially with 3066 PR.
I`m just wondering. Is it a cruiser?
Could give it more energy/kinetic dmg, maybe 1000 each. Then the bark cruiser could also look identical, but with 2000 missile dmg instead.
Also, I`ve been testing out the manowar. It just does not die! You have to hit it on aggressive to get anything out of it, and the p. class cannot break through the shields and hull even with superior range. It`s like a fodder that shoots back. A bit dangerous. As much as I hate to say it, I want it nerfed a bit more. Less hull, more damage. That should weaken it, even though the PR should stay the same. And no, even in this high hull state, the man o war can`t kill the ruby or tourm, since their own hull is way too high to damage it. Does survive the hunli though, since the hunli doesn`t do enough damage.
*Zenith notes that he did his calcs on the starbase with 130% attacker advantage, since you`d expect someone to hit your bases from a higher PR. Ruby still wins equal PR careful attack, though.
For the brigantine, it`s an ok ship (it`s similar to the pinnace and sloop, if anything). But it`s made great with the 24k build rates. Missile/chem damage will scare off the pyth, but fortunately, it`s balanced out because it`s shields are close to 0% - so it dies to just about all missile ships. Including the angel. Just a question: Is this a frigate, or a corvette? I`m thinking frigate, since the PR formula evens out that way. All in all, this ship is only excellent for attacks on careful from a higher PR. Otherwise, it is very fragile and dies easily. *Zenith this no retal would be good on this ship
Overall, I`d like some more no retal ships for the collective. I can`t see any in the update, so we`re just stuck with the barketine`s no retal/no defense.