Every game I`ve played in the last decade distributes premium currency on updates (heck, they often give it out for daily missions and other in game activity too but we`re not there yet).
I think it would be cool to get some small amount of premium currency on every update. Updates often impact certain economies or play styles that may impact players enjoyment of the game or disrupt their current time investment into an account.
Being able to save up points and have enough after a few updates to buy a free I tech or something goes a long way in easing some of the disaffected players who aren`t in love with a given update. They may hate the update, but at least they`re given a little assistance on the path to potentially adjusting their in game account to account for game mechanic changes
Getting CLOSE to a paid project (or other potential premium store products) but not quite there may also encourage spend from players who feel like they`re getting a discount / don`t need to spend as much to get what they want, but wouldn`t have ever spent otherwise.
I can tell you I`ve definitely been convinced to spend in a game by being close to something but not quite there, and then once the pocket book is open, future spend comes more easily.
T
TritonOP