Improvements, changes and fixes uploaded 5-16-26.
*Summary
Detail
Game Changes:
* Advanced Explore activation timer removed.
* Deep Space Radar activation timer removed.
* Plunder formula corrected and adjusted.
* Captured colonies now retain 25% of their population after capture (minimum population of 1).
* Minerals generated per turn added to Turn Use display.
* Ore mined per turn added to Turn Use display.
Display / UI Changes:
* Turn Use Goods display now only shows the amount actually consumed during turn usage.
* Turn Use screen will no longer display values of 0 for unused resources/actions.
Edited by Amadea on 2026-05-16
Improve - Patch #103.1
Started by Amadea
· 16/05/2026 · 02:18 PM
· 0 replies
· 2 reads
Reply
⚠
You must sign in before you can reply.
Sign in to the game and come back — the forum uses your game account.
Sign in to the game and come back — the forum uses your game account.