*Summary
Detail
It is my pleasure to announce to you today that a feature/program on GC is being removed, though not because of it being broken or unmaintainable but because for once there is something better in place, I will get to that later
GC has been updated we skipped 1.7 and are now on 2.5 or 3.5 pick your poison.
After a long process and literally years of bugging and asking Stephen, Badwolf has finally gotten coding and database access of GC along with a test server so that we may work on things without destroying all that you love. Which is wonderful and we`re able to do things to GC, though we still need Stephen to move files from the test server to GC itself..
So long Story Short, We have Control over GC, and we wish to bring you updates, though be patient as everything that get touched has to be pretty much 100% rewrote by Badwolf because the code is just in that poor of shape with it`s outdated-ness shoddy patch work and just plain lack of maintenance.
Well then on to the Updates Badwolf and I have been working on.
First off, Fed Voting and Market Withdraw are back, and should be bug free.
You can now Withrdaw posts on the market as soon as they posted (withdraw is also no longer a paid feature)
Secondly, the Market has been tweaked in the following ways:
Post time for resources has been reduced from 20 minutes max to 7 minutes max
If there are no post on the market the default sell price is max, no more “Accidental post at 0”
Food, min. price is 2 max. is 40
Ore, min. price is 1,000 max. is still 10,000
Consumer Goods, min. price is still 1 but the max. price is now 5 (the break even point)
Raw Material, min. price is still 1, the max. price is now 4
Minerals, Min. price is 100, max. price is still 1,000
Further more all but minerals can now be posted in post of 1 billion (not a big difference), and minerals can be posted in batches as large as 50 million.
Thirdly, on colonies
no more 999 or #e* required you can now input up to 6 characters when adding or removing infra
Also, when you attempt to remove housing and you input a number larger than your current housing it will not remove all housing infra allocated to that planet it will default to 1 only after it`s at one will it die completely. This is a temporary fix but still an added layer to make sure you don`t kill off your pop accidentally.
4th and finally new player bonuses
First off, when a new account is made, that player will receive a 7 day free paid , a taste of the bonuses.
When restarting or when a new player joins, Starting planets, resources loyalty and allocated infra will be changed for each race depending on the server below I will provide charts showing the exact changes, though due to size the starting infra will be mostly cut off



Furthermore there are two new artifacts that empires will get upon restarting that are SELF USE ONLY
Note neither of these can be made or found through regalo`s either event given only and through restarting/being a new account.
I introduce the Spatial Timewarp Capsule, it will give you between 100-150 turns and also give you good luck. Newly restarted empires will get 25 on slow, 20 normal 10 on fast and 5 for ultra, to help you become competitive faster on those servers.
The second is perhaps the most complex artifact on GC the Santo Regalo
This regalo will never fail, though if you have max of an arti it tries to give, sorry.
you have about 15% chance to get a common
a 25% chance to get an uncommon
a 30% chance to get a Rare
a 15% chance to get a unique
a 15% chance to get a Special
you then have a 1.2% chance of find 2 types commons
a 1.2% chance of find 3 types commons
a 2.3% chance of finding 2 Santo Regalo`s
a .01% chance of find 3 Santo Regalo`s
you will get 10 of these on Slow and Normal, and 5 on Fast, ultra, and RT. Basically a nifty package to get your arti collection started.
Special Thanks goes out to Eprussia, TBK, Renegade and Targa for helping us with some testing
PS. These updates are just the beginning we hope to have neutral updates in place soon, and we will be working on many other things on our list including but far far from limited too Black market, fed stuff, income changes, infra changes, a face lift for GC and the forums, new and exciting features from everything from A to Z like maybe some of those anfits features we love so much.....and much more, But please give us time, everything will probably take a while because Badwolf has a lot of coding to fix and rewrite as we come to it not to mention testing and some thing we may save specifically for a New better GC, Our Goal with the Current GC is to make it better and fun without changing to much of the dynamic.
any other errors or issues should be PMed to me or BW
Edited by BadWolf on 2015-05-08