Tuesday, November 17th at 11AM Server Time we will be releasing a new GC server as a hybrid TB/RT concept server.
This server will have a number of changes from current GCC and will run from its launch until the launch of the rewrite.
Post rewrite launch we will make the determination to leave it running or end it based on player feedback.
The server will give us a chance to test some quick ideas in relation to balancing and the endgame meta and provide
a different style of playing environment from the current live legacy server.
*** All of the changes are subject to experimentation and continued change throughout the life of the server. ***
Ship and economy changes may happen rather quickly at times.
The server will have a turn cap of 1,000, and a turn rate of 14.4 seconds per turn.
This leads to a 4 hour timer to cap turns.
- Federations have a member cap of 8 (7 + Leader).
- Counter attacks are restricted to 200% of the defenders power.
- Exploration requirements are be based on a combo of total land and number of planets.
- NPC`s no longer give C3/C4`s as rewards, except in special circumstances on new special NPC`s.
- NPC`s have nerfed rewards.
- Less NPC`s exist overall.
- Several new projects have been added, including UnReverse Engineer, the Deep Space Radar, and
Advanced Exploration.
- Several new planet types exist, and many existing planets have been changed drastically.
- Several more players may happen upon!
Edited by Renegade on 2020-11-17