At this rate, collective have the best ships in the game even with the slower builds. I do wonder if collective should have as much versatility as it does because now I could argue they can build as fast as a non-guard races and keep those players in check. I thought the design of collective was they would have better ships, but slower PR builds, but it seems we are going to similar non-guard build rates, but not touching their mods or capture rates? (Looking at the Galleon, Snow, Barketine, etc.).