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New Race

Started by TheShadow · 24/09/2006 · 05:11 AM · 20 replies · 0 reads
T TheShadowOP
i had spen a lot of time on this race and already have the ships as well

Menural-A minor race that stays in small colonies on the outer rim of the galaxy. They specialize in mineral extraction and sell them to larger empires for their much needed money. They are consider a mere merchant race for sevel thousand years and was unimportant. Then the Terran`s ever expanding empire thought to enslave them and take there minerals for free. The Menural offered the Terran`s much in minerals if they left them in peace. The Terran`s wrongfully attacked them and were crushed by the Menurals more advanced weapon systems. The Terran`s retreated and the Menurals become more than just a minor race but a race that could rule the galaxy.

Terran researchers into the problem discovered they might be of Kal-Zul decendents and possible holds the key to the disapperance of the great Kal-Zul empire

Special ability
none

Empire death
Bankcrupcy - when unable to repay debt
Dies when no colonies left

Alien attributes
Difficulty Setting Hard
Maximum colony 10
Exploration Yes
Able to plunder X class planets No
Enslave Yes
Research Yes
Missions No

Race modifiers
Tax from population - 50 %
Agriculture yield - 10 %
Tax from Commercial - 99 %
Industry efficiency
(Industry efficiency) - 99 %
Demand for goods - 99%
Infrastructure Maintenance - 99 %
Plundering colonies - 99 %
Mineral Generation + 2500 %
T TheShadowOP
sure but unless it becomes part of the game there really is no need :( and i really liked this race
L Land{of}Flames
I can help you design ships if you want me to
L Loof
why is no one saying what we`re all thinking? we`ll i`ll restrain from saying it too then, lol...
M Macbeth
everyone thinks they can design a race now days dont they lol
T TheShadowOP
oh and the race is for non-paid users so everyone can play
T TheShadowOP
Thanks The Mantis is the main Flagship of this race and yes i need help making some good ships but not unstoppable
H HYBRID
hmm iv got an i ea from this
L Land{of}Flames
now that i think about it i do have a race but no ships just go to work on ships
L Land{of}Flames
This is a very good race you have come up with. Main question is: Is the race paid or non-paid account? I believe non-paid account would be the best choice to put this race under that way so everyone can play as this race. And reading this just made me think of a race that would be a good ideal.
C Clemens
your mantis is far too much powerful ^^ could kill hun li...lol
it is good that u realised race that has strong ships example guardian , can only hold little colony... your race is sth like guadian ^^ is just that it earn more than guard ... no doubt the storyline u planned was interesting...
D DreamlandReformed
hmm good idea but i think we need a mineral plunder ability really ....
S species382
Sorry, shadow, there was a contest once (some years ago) to design a new race, and the proposals there were much betrter / balanced than yours.
S spartan117
Do you have to have a paid account to get it
T TheShadowOP
i think i got the Battleship down now

Name J.Mantis
Class Battleship
Weapon 5,000
Energy Damage 2000
Kinetic Damage 1500
Missile Damage 0
Chemical Damage 1500
Hull 5,000
Range 7
Scanner rating 0
Power rating 10,000

Unit(s) in fleet 0
Credits available
Cost per unit 30,000
Upkeep 5500

1 turn produces 5
Turns available

Purchase unit(s)
Total Cost


Mineral Required Mineral Store Required
Terran Metal 719 15
Red Crystal 718 15
White Crystal 2,033 25
Rutile 742 300
Composite 2,861 10
Strafez Organism 1,026 0


Ship Attributes Defense Modifier
Energy Shield + 25 %
Absorption Shield + 20 %
ECM - 50 %
Ionized Hull +20 %
T TheShadowOP
that is true but terrans virals and gardians ( Collectives) are the life blood killing them off could kill them as well a draw back if you ask me
H Hellus
Also have to keep in mind that making a race that can make lots of cash off minerals and having better ships for fighting will make the terran race extinct.
T TheShadowOP
its a work in progress yes i like your idea though thanks
Z Zenith
What happens to the miners, then? Personally, I believe you should take away mineral generation bonus, and give them "mineral plunder" ability, where they can plunder planets for minerals instead of cash (algorithm should include mining research).
T TheShadowOP
sorry about closing out the thread and reopening it but i had to get rid of the ship until i fix the problems
T TheShadowOP
There now then

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