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Forum Index General Discussion X Planets Useless now

X Planets Useless now

Started by Omegian · 05/02/2019 · 01:46 PM · 53 replies · 2 reads
O OmegianOP
May be the minority here, but with all the NPCs around, what is the purpose now of X planets? They used to force us or at least attempt to force us to fight, but now most just get tossed around or clustered. However the exception is X U Class and X Dead are more of an eyesore and most collective/Marauder`s aren`t even plundering them (if there is even 1 or 2 on the server playing that race). It`s more of a hot potato that`s a dead useless colony potato. So why do we even have X planets now? I am speaking from a TB not RT perspective.

Or just give me a bloody 1k turn project to blow up X U planets or convert them to useless gas planets.
G GrumpyOldMan
I am collective & Maru on turn base... semi active is all your getting out of me lmao, i forget to login some days, trying no to die is the fun part being on turn base for me and playing RT.

Omegian we got a problem, the game is unbalanced, people are selfish, and those who try to fix and help things are usually tore down and beaten up and harassed.... so again why bother... just because we come up with a solution to fix the problem, the cause and effect is it breaks and inbalances the game in another way.

Again Maru/Collective have no incentive to plunder X.U.class planets.... just because they can... doesnt mean anything. If you TOLD a collective or Maru they would get 100k FREE ORE for doing it, they would be all GONE. but again that is not the case, no incentive, so no reason to plunder them if it does not benefit them at the time, doing a public service for others is exactly that, and people are usually to selfish.

Why waste 5 turns plundering an X.U.class on turn base when you can just lose it in battle anyways and spend 0 turns doing that.
B Baa
why are people not in max VM on turn based? i mean u cant even uw over there so whats the point ? you will never get uws back either so :/
O OmegianOP
@GOM - I dont disagree hard to lose, there is only 1 collective on Fast that is more than semi-active. Thanks for thinking with your RT logic that there are plenty of players to plunder it. It doesnt matter about discourage, it breaks the design/reasoning that BW setup in the first place of having them if collectives/marus don`t get rid of them.

Colony movement doesn`t help the situation, people will just keep tossing them around hampering people from clustering. I already had 6 X U planets on my miner once with 3 c3s. So I jsut UW`d to get rid of it all because that was the only way to get rid of them.
G GrumpyOldMan
#KEEP-X-U-CLASS-HARD-AND-STRONG
T Tranq
I can get behind the project to get rid of them but it’s a nice perk for collective and maru in its current state. And viral sort of unless that’s been fixed. Would be nice to have it remain a perk in some regard.
G GrumpyOldMan
@Assassin you do an awesome job....
@Omegian seriously X.U.class isnt hard to lose, just stop countering Maru / Collective, i bet darkmatter left those on his borders to discourage people from hitting him.

@everyone there was a proposal of moving select colonies up and down....
- Also a special project to plunder X.U.class wouldnt be another bad idea... but X.U.class is suppose to slow you down, and best handed off to maru & collective...
B Baa
make it so if the colony is X class increase plunder value by another racial bonus of 200 to 300%?
A Assassin
I provide a valuable cleaning service for all on RT. Never had a single complaint yet!
O OmegianOP
@dark, it`s been annoying way before I got back my X class from you. But by you not plundering them breaks the reasoning of having collectives/Marauder`s cleaning out the x class planets. If those races aren`t cleaning it out all it does is hamper growth of other empires.
A Asmodean
I agree the game (all servers) would benefit from the removal of X class. I`ve been in the buried X U situation countless times, and the pain of clustering inferior planets to either expose it or plundering your nice new cluster to expose it is quite painful.
C Carnage
Speaking from a rt perspective, x class is the worst. As one said, if we can`t get rid of them from the game, give us a project or something we need to invest turns into to kill them.

There seems to be a ton of things in getting that push players away from clustering and into gordoing. X class are just one more small hindrance to clustering. A poorly timed x class either weakens your next cluster or worst case, sits below a captured cluster literally impossible to get rid of (x u) in any situation barring letting someone else take the cluster on the outside of the x class planet


Meanwhile, for a gordo empire, it just serves as another trash planet for anyone who still attacks in the rnaks to take and potentially screw themselves.
D DarkMatter
They still serve a point.... only reason why i keep them is to annoy you lmao.
D DarkMatter
Omegian counter-attacked you. Attack was successful !

Colonies Captured
Name Type Land Size
X.7614 U.Spazial 5
X.5887 U.Large 4,659

i know it
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