22/12/2018 · 05:34 AM
#18
lmao @ Lucifer, there is a problem. Sadly if you change something on one server, you change it on another. This game is old, and that was the way the game was made, cant be redone at this point in time. So any changes you make on 1 server affects all servers.
L.Emerald honestly isnt that great of a ship, if you were a guardian you would know that. It is a decently balanced ship, and very easy to counter. E.class ships are more OP than L.Emerald, in fact since i am an RT guard you`ll find me using E.class over L.Emerald anyday, but turn base there is a need for L.Emerald and it`s current build rate.
You compare all missile ships and destroyers in this game, it has a 1:1 ratio for weapon to power ratio.... L.Emerald is like 75% of that, that is 25% less than the average. The offset to that is a faster power build rate.
Sure nerf L.Emerald to 30k BR a turn & keep the build rate at 2, but give it 1:1 weapon to power ratio. I swear you none guardian players would complains a crab ton more.
Only thing i can agree on is C1s/C2s/C3s needs big boost to their modifiers.
Also you want guardian to hordo planets, you gotta fix the high base power issue and increase max colony count.
Finding good loyalty planets is hard, also rewarding through missions is a hard task as well, in fact it is dam not-smart. Only way to have good awesome loyalty is find a good U.class planet, do the guard missions & earn the loyalty rewards. You trying to make a C2 and get the loyalty, your screwed because you cant, guard gotta have 300 planets in the end to complete the guardian missions.
Misc well fix guardian missions to. You wanna fix guardian, it will take forever, your gonna nerf it, buff it, break it, but a fix haha, good luck.