I`ve played plunder maru on rt for the last 24 hrs and although it is actually a feasible income path since the update, it is still much more difficult than any other reasonable income.
After attacking NPC all day ranging from 100Kpr to 5millpr, I have 28bill. I bought approximately 5bill total of food, minerals, and ore, and another 5bill on upkeep. I lucked out right off the bat and snagged 3 fully populated ularge and plundered them for 15 bill total. So, a little less than half of my total wages came from one attack. A very average c2 is about 6,500 land and takes around 300 turns to make. With lvl 30 housing, I make about 1bill plundering it, so my income is about 3mill/turn.
PLUNDER COLONY
Colony Name C2.9849
Planets 25
Land 6,837
Infrastructure 6,837
Population 273,480
You have gained:-
Credits 968,404,666
Colony has been destroyed !
At income lvl 60 I would make ~ 6mill/turn, 120 ~ 12mill/turn, 240 ~ 24mill/turn. It is a decent income for marauder. One issue is that I could never make a truly monster empire. If I came across a massive cluster, it would be a one time cash reward, and I would be back to clustering up marshies and gasses immediately after. My housing research, luck, and constant fighting are the only factors to income. Which brings me to the most difficult aspect:
I have to fight to make income. All other races make their income passively as they go about doing other things. I guess I could log in once a day and spend an hour making a c2, plunder it and then sit at base pr researching, but then my income drops to almost nothing. If I want to earn decent money, I would be fighting all day, and fighting is a very different activity than clicking a research button every 10 mins. I am unable to multitask on my computer while building fleets and clustering planets.
There are many other factors that make it hard, but it is possible. It is definitely a path for very hardcore players
K
KravenOP