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Forum Index General Discussion The Gordo Land Fix - ( Ideas )

The Gordo Land Fix - ( Ideas )

Started by CounterCrazyGOM · 16/11/2018 · 05:21 AM · 127 replies · 2 reads
C CounterCrazyGOMOP
Make some logical arguments, try not flame, berate or harass other players ideas.

Some ideas will be good, some meh, some bad, some horrible.

This has always been a difficult subject for those who have massive planet sizes vs those who dont. Seriously how can we make it all fair ???

This is mainly a GC / RT problem not turn based.
E EPrussia
easier just to make X class plunder able for all races than get rid of it BW said
D {DrKsT}eViLBaA
200% planets max land size, increase all min lands by 75%, change max infra from 255 to 510 and 1/2 the turns needed each level and each level awards 5% instead of 10% , remove x class, remove dead
C CounterCrazyGOMOP
Idea i liked the most i heard in chat was increase explore land found by 2x.

Makes find 1-2k land barren easy, and making an 50k C2 or being able to explore 100k land easy for explorable empires. Brings new players up to a similar level of income as some older players.

Increased income, increase base powers, increase land mass, increase fighting across the board i think.
E EPrussia
Me and Baa agree on new server and no artifacts, Like I said to others.
D {DrKsT}eViLBaA
theres no other way then starting a fresh sever with no artifacts what so ever, any other method or fix u wanna try wont work bcos we cant upset anybody can we?

HOW TO FIX GORDO PROBLEM

new server 2x RT speeds X0.75 turn cap
remove artifacts 100%
E EPrussia
take the average land of all Serious gordo empires get a average and give everyone on RT it non explore. Its the only way that keeps there hard work, and gives others a chance
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