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Lower Guardian Build Rates

Started by americanministry · 03/11/2018 · 02:07 AM · 72 replies · 2 reads
A americanministryOP
please for the love of all that is good.
E EnderWiggin
I honestly would like to see Diamond have it`s stats halved and be a 70k pr ship with build rate 1. Why does a race that`s supposed to defend against UW`s and is always explorable need an OP starbase?
E EnderWiggin
Guards have a ship that, turn for turn, can`t be beat by any other races ship in the game except Herc on careful. They have a ship that at equal PR is better than any ship in the game (unless you maybe count aries with it`s 5k build rate). And they DO have an answer to missile ship spams, they have L. class which dumpsters missile ships and builds 3x as fast. Emerald can build 60k dmg/turn with 9 range! The next fastest building 8+ range ship builds like 35k dmg/turn!
A americanministryOP
This is a turn based game, even on RT and the fact is turn for turn guardians are almost 2x better than any other race. They also have nothing like a UW to attain which I believe leads to prolonged inactive accounts that generally just dig and explore and log off...
R Raistilin
Back in my day everyone Corun spammed and pretended to be Bandits. This new age Guardian wave is out of control...
A Ankaar
5 of the top 19 players (not counting Kalzul) are guard. None are ToN and we know hes not exactly broke. Money isnt an issue.

Equal activity guard will always win in the ranks.

You and I both know all you have to do is rotate one stack and all of a sudden basing you from below certainly isnt going to happen. We cant depend on the other player being great and the guard being a complete newb.
D DrKsTgUaRdIaN
If a player using the guardian race is taking advantage of his build rates he`s moving up in pr real fast and also means 90% of the time what he`s building is exposed to missile,chemical,and range and also means he can be hit from half pr with a proper stack. I agree that guardian br is a bit extream but let`s be realistic if you take the time to play the game right guardian isn`t a prob unless your online activity is limited. Credits and how long you can be online are more dangerous than br`s.
A Ankaar
Guardian has 2 ships and fodder with missile shields > 50

The two ships they have are range 9 and 7. Spamming tourm isnt guards only option.
O Omegian
Going to need to rebalance the ships if you are going to buff collectives at all. Guards needing a nerf is an adequate response, but would like their mods adjusted to reflect the nerf as currently guard ships are easily beatable with range/missile ship (1 stack spam).
A Ankaar
+1

Build rates without scouts or bases

Guardian 74,719
Miner 44,370
Collective 42,900
Terran 37,776
Marauder 36,136

Absurd
A AssassinatorS
You could always level the collective playing field a little by allowing collectives to reverse engineer (assimilate) one of their arch nemesis races an A.Miner ship.
A americanministryOP
more guardian on rich list than any other race.... Being poor is no longer an acceptable lie to justify the overpowered build rates. Also they are all explorable empires so they don`t even have to compete with the other two "poor" races in that regard. Why is the build rate so high? Must everyone restart as guardian before we do anything about this?
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