03/11/2018 · 06:56 PM
#25
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I read some good points, and i read a lot of complaining.
Make your arguments.
Come up with creative solutions.
Stop repetitively complaining about the same thing.
Keep in mind GC RT server is linked to GC turn based servers, so nerfing a race on one server is like nerfing them on every server which isnt exactly fair & has always been the problem.
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@rambo i really hate when you say A.miner suck, you never truly played the A.miner race, heck you never truly played guard either. Until you do i think you`ll lack more understanding about the balancing of the game and the ships. Admit never has never been perfect and this game has grown and changed so much over the years. You wanna see progress, be part of the solution.
@CaptianChraisma, not everything in this game is a trade off, just because we nerf one thing, we dont have to nerf another. Your bring up past problems, and i see no valid argument why a guard nerf would affectedly mean an A.miner nerf.
@DrKsTgUaRdIaN - True point.
- All said an done i agree guardian build rates could be nerf possibly, but how would it effect turn base guards, idk because i dont play turn base.
- Also Guardian is one of the poorest races in the game, especially on turn base, RT we all know those massive gordo planets make our incomes crazy lol. Fair RT guards have better income than turn base guards??? food for thought.
- i proposed removing K.Xe.... seriously why do guard need 3 K.class ships haha, oh here comes the backlash from other guards.
- I agree wtf does guard have a starbase that does 140k a turn?? where we starbasing to? But very few people around here remember how crabpy the original Guard starbase was, useless. Nerf the starbase build rate cool, but please remember to lower the upkeep by 5-15% lol