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RT races

Started by DarthCaedus · 17/11/2015 · 06:46 AM · 27 replies · 0 reads
D DarthCaedusOP
24 viral
23 guard
31 miner note 17 under 50 k maybe inactive?
3 collective
31 terran alot under 100 k
6 marauaders

I was bored as it seems Most high pr or big accounts are now viral or guard on RT.
the fact that only 3 collective says to me as with other servers collective may have great ships but not many people know how to play them

will things change with update to nerf guards? lol maybe but so many guards and virals
U unowned4ever
Its a great idea, but wouldn`t want to make it too easy either, If too many people choose to become Coll or Maru then their long-term sustainability becomes a issue. Coll and Maru depend on others for planets after all.

Rather than it being just another research tech to unlock, might want to add in some turn requirements for using it. Think of something like the capsule lab where you have to add turns to it, before you can use it. (100 turns per use in RT for example).
As to whether there should be incremental cost per use to prevent abuse, I`ll leave it to you all to decide.
T ThEpAkIsTaNiEmPirE
maybe giving coll and maru a terraform ability where they can remake the planet they capture to 800 land, which they can only do under 10 planets ? ?? This way its much easier to get land.
E EternalWolf
Nah. NPCs. Always something to attack, never know what fleet it is or what planets you find.
R Raistilin
Lol so you`d get people who`d explore and fight, and after the 30 days just restard and redo. a few hours to get ship research and then back at em.
J JNICH
it took me 3 days to explore 2 C2`s and 2 9k larges. so 30 days with no restrictions seems excessive.
E EPrussia
i meant colective and marua explore maybe under certain circumstances. eg over certain amount planets or first month of empire to get started then after 30 days poof gone! no more explore just to help them out get money to set up empire
R Razzy
As always.. I would luuuuuuv to play collective <3
W Wigglytuff
24 viral
23 guard
31 miner note 17 under 50 k maybe inactive?
3 collective
31 terran alot under 100 k
6 marauaders

mmm looks like the races are fairly even other then coll/maru so i don`t really see the point to nerf guardians... though i don`t think the aminers/terran/viral and guardian players in this game really expect coll/maru to be a popular race so i don`t think anything will happen really :p
E EternalWolf
I support the NPC idea as long as they attack. They dont have to have high loyalty or high land planets all the time, or at all either. Just something to hit thats not very predictable.

As for explorable coll and maru, NO. No way. If anything, the NPC activity may actually correct the issues with coll being targetless.... maru will always be necessary to feed pikes to virals...
R Raistilin
If Maru/Coll could explore they could get DP with no risks of hunting for targets, and could explore high land and then pop it only to plunder. Do this till they`ve got a few billion on hand and they can just explore borders back up as needed. They`d be able to fight at mid-range pr without any risk.

As for NPCS in any server but DM that`s for the Admins to decide. Personally having scripted NPCs that not only build out but also attack would be a very interesting idea.
J JNICH
but honestly if someone wants to play low PR dancing in and out of NP forever it has a very limited impact on the actual point of the game which is to blow up the server lol
R Raistilin
Whoopsies at the typo, meant to say "and never be beaten." ^^
R Raistilin
Bunch of npc targets to hit, or the ability to explore and never not be beaten.... I think I will ask for NPCs :)
J JNICH
yes but it will take something fairly drastic in order for people to have a real interest in playing one of those races i believe.
R Raistilin
Uhm, no @ exploring Maru/Coll. You`d get those who`d just sit in DP exploring up a C1 to pop and then plunder with no risk and high yield.
J JNICH
since they are quite poor to start out, maybe not make them more expensive just a much more drastic turn increase per planet.
J JNICH
hmmm thats a very interesting idea.
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