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Most Needed Update

Started by KnightOfBaa · 10/11/2015 · 04:18 AM · 4 replies · 0 reads
K KnightOfBaaOP
Can`t explore ! Your ships have yet to return from your previous exploration !

Please wait for 1 seconds and try again.

please remove this dung from the game, vein of my life....
D darkstar
Mineral formula needs updating too, more likely the planet modifiers>
1 balanced planet @ lv114 mining produces 136.4 minerals per turn as a miner (verified)

1 c2 with same conditions produces 4037 minerals per turn. or 161.48 minerals per planet within that group (verified)

The actual mineral formula:
Planets*(1+10)*(research%+1)*PlanetMod

Planets = # of planets
****Planetmod is for example: balanced = 1, c2 = 1.1835 (for +20).***
research% is obvious, for lv114 mining that`s 1140%.
The 10 you see is from the miner bonus of +1000% natural.

Looks like the only real problem with his math is the planet modifiers as they are slightly off, giving a slightly off amount of minerals. For example, above I show a C2 that should be at 1.2 but its actually only 1.1835, which is slightly low, how that`s not right I don`t know. So it would appear the only real fix needed is for the colony bonuses. Also I would request that when it shows "turns used +$ +food +goods + bonus" it would also show +minerals.

As you can see, when you get a lot of planets the above formula has to be used piecemeal and then summed since the colony bonuses are not correct. Note, U. Spaz produces an odd number of minerals - very low, since it`s bonus is N/A I recommend making it not produce minerals.
U UnholyMoo
It is so annoying
E EternalWolf
Hahaha yea i hate that cra.p
E EPrussia
Its fixed on dm it doesnt happen so i suspect easy to do when bw gets time

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