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GC Missions

Started by Pandy · 30/06/2015 · 07:02 PM · 4 replies · 0 reads
P PandyOP
Mission 1

Objectives :
Have at least 1,000 goods.

Reward :
Loyalty on all your colonies increases by 20 points.


Mission 2

Objectives :
Have at least Level 5 Industrial Infrastructure Technology

Reward :
Loyalty on all your colonies increases by 20 points.


Mission 3

Objectives :
Control 4 planets.

Reward :
Loyalty on all your colonies increases by 20 points.


Mission 4

Objectives :
Have Credit Reserves of at least 500,000 (they will be used up)

Reward :
+5 Mining Infrastructure Technology


Mission 5

Objectives :
Have a 15,000 power rating

Reward :
Loyalty on all your colonies increases by 20 points


Mission 6

Objectives :
Have Credit Reserves of at least 8,000,000 (they will be used up)

Reward :
You get 2 G. Livid Fighters (with 0 upkeep)


Mission 7

Objectives :
Have 1 level 20 infrastructure technology

Reward :
You gain two additionnal colonies


Mission 8

Objectives :
Have Credit Reserves of at least 40,000,000 (they will be used up)

Reward :
You get 15 G. Livid Fighters (with 0 upkeep)


Mission 9

Objectives :
Control 2 Oceanic class planets

Reward :
Completed mission allows you to restart as a Collective. End of Act 1 and proceed to Act 2 unless you re-start as a Collective.
E EvilPandy
http://www.freewebs.com/pandoralives/

gc missions are listed there, nearly all interview links are broken, just uploaded it again, but its a much older version that which I had up originally, having trouble locating original back up.

The GC Mission links and all the GC related topics seem to be functional.

Don`t rely on it for UC those missions were updated shortly after this version from memory.
P PandyOP
I`ve got screenshots of the act 1 missions 1-6
G GoodKnight
Got the guard ones?
P PandyOP
Act 2


Mission 1

Objectives :
Completing Act 1 completes this mission

Reward :
None





Mission 2

Objectives :
Control 50 planets

Reward :
Loyalty increases by 50 on all your colonies. (If you have a paid account you can now restart as a Marauder)





Mission 3

Objectives :
Control 1 Ice class planet

Reward :
Loyalty increases by 20 on all your colonies. (If you have a paid account you can now restart as a Guardian)





Mission 4

Objectives :
Have a 200,000 power rating (this is incorrectly named Mission 3)

Reward :
Loyalty increases by 100 on all your colonies





Mission 5

Objectives :
Control 2 oceanic class planets

Reward :
Researching the Kalzul Artifact only costs 90 turns instead of 999 turns. (If you have a paid account you can now restart as a Viral)





Mission 6

Objectives :
Control 80 planets

Reward :
You gain two additionnal colonies





Mission 7

Objectives :
Have a PR greater than 800k

Reward :
You gain three additionnal colonies





Mission 8

Objectives :
Control 200 planets

Reward :
Loyalty on all your colonies increases by 250 points





Mission 9

Objectives :
Control 300 planets

Reward :

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