Just a thought, but are there any ideas on how staff can encourage people to participate in opposing a player-initiated UW on turn based servers?
You know, like some sort of token reward that will make people glad that they at least made the effort to oppose a UW regardless of whether the UW was successful or not.
Put another way, if your empire was less than a year old, what would motivate you to spend 100-300 turns making at least a couple hits on a UW in that 48 hour period?
R
RagnarokOP