the current food situation, that`s easy to solve, encourage renegade to use turns and often on rt, or take his clusters so he doesn`t make so much and more people will want to play terran or a food producing race.
but the problem will most likely persist, because there will always be one super food producer and lots of overly rich people investing in food or just manipulating the markets because they can.
nah i could go own and own about how econ mods and ship upkeeps needs to be changed the server over, and how market caps need to be established, and how resources storage space should be based off of infra lvl in that type of resource rather than allowing everyone to keep 2 bil of each mineral.
this games mechanics were developed and set in place by a naive group who didn`t see how the unbridled accumulation of land via gordos over the years would make it so empires could have super econs without having the stress of being unexplorable.
and how this probably wouldn`t be nearly as much of an issue if the game population would have never fell below 300, where there would be enough empires of all types to support everyone else and where one empire or a small group could never manipulate the market with the money have for longer than a few hours.