07/08/2012 · 03:51 AM
#15
Kaworu.. When i say RE baracuda over the other ships its based on my personal experience playing a TB server for years with a big viral. When turn matter the most the most important stats are dmg/turn and effective hull/PR. (Effective hull it the combination of shields and base hull).
Anyway.. What i try to say is that the most efficient way to play in the ranks at times when turns matter will never be to build any of the options we are discussing... Shark is a terrible ship to deal deal damage with, so is chlor. What you will need to do is to spam your caps and maybe some v.class if you have a good idea that you can capture some turns. That is Herc, Flysch, pyth, tyr, lyth and maybe nirv. And when you are building these fleets it is more valuable to build some relatively weak dummies that are immune to fez.
Of course if you are having trouble keeping your planets and dont play to hold the ranks shark or chlor may be a good option.
Having 3 queen killers a nice thing though even at RT. Ive sometimes been in a situation were i have a counter on a guy sitting high in the ranks. You know they most likely have a stack or two of fez. If you can build 3 stacks that has the likelihood of killing the queen stacks you way better off. Then afterwards you can start spamming something to shoot the rest down.