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New Artifacts

Started by SagacityUSRR · 28/06/2012 · 12:37 PM · 29 replies · 1 read
S SagacityUSRROP
I know this will never happen but I was just thinking it would be cool to have some new artifacts
New artifacts new abilities
Some I`d like to see

- one that destroyed ships in stacks
- one that wouldn`t allow the other person to use their artifacts for a set number of turns
- one that adds one ship (ship type) to a stack

Thats all i got :)
any other ideas love to hear em
I IAmTheMatrix
That`s the best idea I`ve heard yet
G gaaraofsand
then why not make one that adds infrastructure to a plant at random. in other words if you make a mistake killing your housing or find a cluster that is missing housing then using a few will give you the chance at having housing on the planet again :P that way dead clusters wont exist and if your afraid of losing to a non-miner you have to plunder instead of giving them away uselessly. give other races besides miners a chance to use sed clusters :)
G GradualIncline
Let`s see here...

- one that adds one ship (ship type) to a stack
This used to exist, people really got upset, running into every kind of ship when attacking...I could also be wrong, but I think it also used to not bump you out of dp when using these arties.

- one that increases loyalty
This would be useful only to Guardians, kind of the reason why the Traicione was disabled, since it decreased loyalty and that was really painful to only Guards.

- one that destroys amounts of minerals
I have the feeling that this wasn`t coded into arties, because Stephen didn`t want to remove %s of all mineral types, and couldn`t be bothered to make enough artifacts to cover all types. Does seem odd that he forgot mineral arties though, doesn`t it?

- one that destroys a set of enemy artifacts
Yeah, never going to happen, arti wars have enough potential for damage, this could also drive older empires to quit the game.

- one that destroyed ships in stacks
UW attempts would be pointless, and impossible, as long as the kho shield could be cracked

- one that wouldn`t allow the other person to use their artifact for a set number of turns.
As backoff said, use a barrera on yourself, and on the other empire, and boom, he can`t use turns either way, though I understand the reasons behind wanting to seal someone`s ability to use arties for a period of time, especially if mixed with historias at the same time.

- One that raises defense mods on fleet attitudes
Interesting possibility, but leery about balance issues that would arise. Would have to be tested

- Increases an empire`s shipyard efficiency
Wouldn`t we all love this one :P


Aside from the fact all of these would take Stephen, we wouldn`t really need new arties to be made. There are plenty, especially the Special level arties, that have no current effect. If it could happen, we`d just slot the new effect into the arties already there.
B backoff
artifact 1: how to determine? in term of %?lol....it will be the same if ur stack doen`t match the correctly...u still got a lose!
artifact 2: same as barrera? or u scared of ppl using artifact on u?
artifact 3: add one ship? let say kalzul ship? juz like u say, it will never happen!
I IAmTheMatrix
Ooo I like those.

Minor fidelidad
Minor piedra
Minor viejo
F FreeBorders
I do like the other ideas
-not allowing other person to use artifacts for a set time
- increasing shipyard efficiency

and i will add
- one that destroys a set of enemy artifacts (just like a few randoms not a whole set)
- destroys amounts of minerals
-one that increases loyalty
I IAmTheMatrix
Then what would you have your new artifact do?
F FreeBorders
i personally am not a fan of using artifacts that would really interfere with how the battle would be played out or necessarily adding ships as it gives veteran accounts that have spend longer times digging an advantage in battle and one of the nice parts of the game is that it is balanced between age of accounts in battle.
I IAmTheMatrix
One that raises defense mods on fleet attitudes.
Ex.
Iamthematrix uses artifact on you: your chance to win battle increases by +150%

Where the standard is defender is +75% on normal and +99% on aggressive. Then it would increase by + whatever %.

Got another one:
Minor industria
Increases an empire`s shipyard efficiency.

You can guess what that means ;)
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