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Similare C

Started by LeonHeart · 23/04/2012 · 06:51 PM · 8 replies · 0 reads
L LeonHeartOP
Why does a Similare c1 has 0 agric but a c2 has a negative effect on agric..Kinda weird imo
A AshyLarry
collective sounds perfect as a facc fodder race that nobody will play.
E elemental
Lol, just give us a few new ships and the ability to use captured clusters for something other than plundering, and I`ll be happy.
F FISTFULLOFDOLLARS
I completely agree with gm. The only way to hide usable planets as a collective is 1 planet at a time. Agri is the only payable source of income as a collective with the current gc activity. Then even after all that hard work collective cannot make c5s. Plus their ships pretty much suck. I would know given I had a pretty bassas collective empire making over 5 mill food per turn. Such a neglected race.
A Apollo
@Leon, to promote collectives to find a digging planet, then gordo the 1st 500+ land thing they find for maximum income :P
G GalacticMercenaries
A c2 that a collective wins from someone they should be able to use it. But they can`t they need to be able to
T theINSaneone
Collectives need more space for intergalactic communication between the planets. Those systems replaced agricultural advances.
L LeonHeartOP
Similare C.1 class planet
Planet which has been assimilated by the Collective Race

Click here for surface picture.

Planet Modifiers (%)
Pop. growth +20
Agriculture 0
Mining -50



Similare C.2 class planet
Planet which has been assimilated by the Collective Race. This is a planetary upgrade which consists of 4 Similare C.1

Click here for surface picture.

Planet Modifiers (%)
Pop. growth +20
Agriculture -5
Mining -55

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