09/04/2012 · 07:59 AM
#10
I want to start by agreeing with you, it would be awesome to have a lot of land with no risk of losing it, but have you looked at how much more it costs?
It`s significant.
Regalo Unique
Can`t dig them, costs 1 minor gordo
Persiana Unique
Can`t dig them, costs 1 minor gente (potential gordo). Also, assuming you can dig enough STC to make them, you can avoid the cost of 2 minors (2 STC) per persiana. For argument`s sake, let`s just say a persiana costs one gordo.
Minor Gordo Unique
Self explanatory
Major Afortunado Unique
Can`t dig and costs 2 minor gents, which is 2 potential minor gordo
BTC Unique 0
Can`t dig them, and they are expensive to make...one regalo (+1 gordo cost), major producto (+1 minor gente), major barrera (+1 minor gente), and 2 STC, which we will just assume can be dug in sufficient quantities...
Total cost for a major gordo...at least 8 minor gordo. This is assuming you have STC in sufficient quantities (which you won`t).
First, the land difference. it is 60-100 for the major to 160-320 for the 8 minors.
Next, the time difference. Let`s say you average 21 combined gents/bases a night and 6 STC. You are making exactly 3 major gordo per night. If they average 80 land per, then it`s going to take you 1243.75 (taking into account the 500 land a HW starts with) to get to 100,000 land on your HW. That`s 415 days...of never missing a rare, uncommon, and common dig.
With 21 gents/bases, that`s 21 minor gordo per dig night, which, at an average of 30, makes 100k land (on say a 500 land balanced planet) take 158 days.
I would argue that, for most people, it wouldn`t make sense to use the major gordo...especially if you would ever like to change race...
Some things that could lengthen the journey...
You can, at most, house 255 major gordo`s and enough artis to fuse 255 more, so, every 510 majors produced, you will need to plunder your spaz, use the gordos, then find an