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Forum Index General Discussion Bringing CGS back.

Bringing CGS back.

Started by ThEpAkIsTaNiEmPirE · 22/01/2012 · 01:08 AM · 14 replies · 0 reads
T ThEpAkIsTaNiEmPirEOP
We had some attempts, but most of them were in vain. I think if we can increase the demand of goods for an empire, in perticular A.miner. I noticed that with ccgs an a.miner doesnt make much more maybe 10-20 percent more. It would be nice if they got a bigger demand for goods, when that happens there should be more pple making and selling goods. But it WILL make tax miner a bit unbalanced. In relation with other races.
A AshyLarry
For RT, if there is enough demand, I would highly recommend someone get a pacc, and try cg miner.

It has a much lower base pr than tax miner, and the money you make isn`t significantly lower than tax.

however, you most likely will have a lower demand for your cgs when food prices are high and/or when the old big empires go inactive.

I have tried to make a successful cg miner on rt twice. both times i was able to tolerate it for 30-50 days. Unfortunately, I had bad timing. I was making about 30bil cgs per day and the server was only using 5-10bil per day. perhaps there is more activity now.

cheers!
G grantweep
I barely even buy @ 3 anymore, 3 is like overpriced considering the potential maximum output of the server ;)

What a weird server normal is....
R Ragnarok
You should see normal server. More CGs than we can handle. I`m constantly maxed from buying CGs at THREE per unit.
R Renegade
He was too impatient to wait a week or so.

Edited by Renegade on 2012-01-22
A Apollo
iv heard all the claims, he was still undercutting himself towards the end
Renegade Admin
The last cg miner only THOUGHT he was making more than we could eat. You`d need some hefty production to supply RT.
Y Yoshi
eeeh...we just need more CG maker..that`s all lol
T theINSaneone
I only make 700k per turn so far. At my current rate of postings everything I make is sold within an hour. But i could see the market getting flooded if more miners start selling cgs. But then again, there might be taxers out there that still need to stock up but haven`t had the chance, or are not using turns anymore.
R Raistilin
Not even close to being true.
A Apollo
the last cg miner rt had was making more then we could eat
T ThEpAkIsTaNiEmPirEOP
But you brought out a good point.
Maybe we can implement the both, as complementary. But from what i can see is, if there is an demand of goods, goods should be produced. Especially if it doubles income, especially for a race like a.miner.
N NiHiLiM
hmm.. nvm my prices proposal :p
it`ll cause even bigger shortage of CG...

but;. increasing the demand + increasing the production + prices buy/sell: 7/8 .. meh..can`t be bothered to calculate :p
T ThEpAkIsTaNiEmPirEOP
Current -Demand for goods + 0 %
With proposal, an increase for the demand of goods. Because it will increase profit ?
N NiHiLiM
#### current ####
production = x
RM = 1$
Market price = 4$
Sold to Population = 5$
==>
income CG: x*(4-1) = 3x
income tax: (5-4) per CG = 0.25% profit.

#### Boosted prices proposal ####
production = x*0.5
RM = 1$
Market price = 8$
Sold to Population = 10$
==>
income CG: 0.5*x*(8-1) = 3.5x
income tax: (10-8) per GC = 0.25% profit.

---> Tax income stays the same; CG income boosted with 0.16666..%
more profitable income --> more empires doing it.. i suppose :)

just add a 0.5 modifier in the GC production formula... if possible :D

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