04/10/2011 · 04:54 PM
#21
Well I can`t design anything as I don;t have a clue with coding or anything so that second link i can`t assit with besides what I stated in my post in this thread.
Regarding Warmongers post on your site, I agree with having tabs so if you don`t want some specialized info shown, you just don`t go to the tab, currently having an information overload is actually counter productive.
The only change I would suggest to Warmongers tab idea is have the no-retal part in the weapons section as it applies there and not on a general tab (it`s related to combat, not general or financial.)
Like I said before, it`s a fantastic mod, but the build ship is much more confusing and showing too much subjectively useful/useless information...especially for players just getting used to your mod or teh game in general. Making it a bit more user friendly and less confusing for this aspect would make your mod, in my eyes, perfect and would get you more users and thus more feedback and a better end result.
Regards
Aba
EDIT:
Also nfit, do you have MSN or Skype? if you do and are willing to chat, send me your contact info to me on RT. Would love to chat with you about the mod.
EDIT 2:
Another thought would be to still have all the info that is present, but not have it as a running total, and just have it as a single ship has THIS: and have the stats as they are now.
For example say I want to build 50 hercs (25 turns worth). It would look like this:
Terran Hercules 50 2 385310 35000 20000 45000 2270100 <--pr updates!
Even so it still looks a bit too cluttered for me but then again I like minimalist things with no, to me, useless info.
If you removed the whole `cost` collum (99% of people using your mod are established and build cost means nothing to them, only the turns and upkeep would matter) and also have the weapon show in the table at the bottom showing what you have and not on the ship build top table. Upkeep could also be at the bottom table and update dynamically.
Having to scroll down to see the PR of the proposed stack, when in a rush, can be very costly in terms of getting hit, missing a hit or whatever.
FINAL EDIT:
First off sorry for the massive wall o text.
I just had an idea. Why not make every bit of info as a selectable toggle in the options menu? Have a tick box if you want it to show total damage teh ship/stack can do, the upkeep of the ship, the cost (both per ship and for the total to make), the hull.
That should make as many people happy as possible. You wouldn`t need to change teh UI for the mod for teh fleet builder either, it would just not populate those areas with info.
Could that be done? It would seem to allow people to have what they want on and off. Only down side is it would need a little extra coding and a few more options to set up when you first install it. It would also allow you to change it from say your RT empire with the build cost doesnt matter and thus turned off, then go to your slow empire and turn it on due to the cost of the ships being a bigger concern.
Would that work and please more people than a rigid system that it has now? Not saying it`s bad or anything, just as you said in your post, many people want many other ways for it to look, having many options for it would please the most people in the long run I would assume.
Sorry for the long post but yeah..just my musings.
Edited by EvilAbadayos on 2011-10-04