16/09/2011 · 11:50 AM
#15
artifacts are a strawman, anyone can use tons of gordos, a gordod homeworld is more overpowered than anything a guard could do with them
the first half of your argument, you defeated twice over on your own, but heres some more to consider;
if a guard counters you, you earned it
if a guard beats you consistently, hes better than you, improve yourself
if a guard beats you and your friends all at once, hes really good, stay away from him until you all improve
seriously, if you have a posse and they are all alone (SPAMMING even), there is NO reason why you couldnt out do them
and now, heres some stuff ive been hesitant to say because having to say it means you havent figured it out on your own;
guards have low ranges, exploit that, this fact makes defeating them from underneath easy since most of your stacks should get first shots at them (unless they are packing lots of neutral ships, in which case your beef isnt with guards)
guards have low damage/PR ratios (comparing hull and damage to build rates doesnt make much sense since the battle system hinges around the fleets` power ratings, not their build rates), means they dont do much damage, combine this with the first shot idea and you are starting to get a sense for their weakness
yes, guards have a weakness, its up to you to figure it out, or wait till they go offline, or just avoid them