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slaving

Started by Deamon666 · 11/04/2011 · 10:10 AM · 63 replies · 2 reads
D Deamon666OP
i wonder how people will react to this

i think all races should be able to enslave but those immured still be immune to slaving but also that if you can get to 100mill pr you should be able to free your self whether the slaver vmed or not

just seeing what people think i know it can be good and bad but im truly interested in what people would think of this

enjoy :)
D Deamon666OP
but i agree that killing unreplaceble loyalty on guards but cripling the income they have and being safe from them should be good enough :)
A AngealNephilim
Enslaving a guard would only be for the advantage of destroying their income. Wouldn`t be able to build much or maintain the fleet. I think they should stay at not being able to be enslaved but then again, would provide some more tactical options.
D Deamon666OP
good point but what about the advanteges of slaving a guard? stun`t their income even more or a virals
A AngealNephilim
So slaving with those races I agree would be good.
A AngealNephilim
Marauder and Collective can`t explore, therefore always hunting for good planets. Since activity has dropped a lot since then, it`s hard for them to keep making cash. If they`re newer.
V Vendeen
Virals already have too many perks, and they can explore like guards can. Making maru and coll able to enslave would add an interesting aspect of gameplay for those two races while it would just make guard and viral more OP and troll-ish.
D Deamon666OP
nice veenden nice but y not virals?
D Deamon666OP
then since guards cant affect their own loyalty so also dus the slaver have no power over the loyalty of a guard :) how would that go over
V Vendeen
I would say no to viral and guard being able to enslave, but would be perfectly fine with Maru and Collective being able to enslave.
G GradualIncline
If a race can enslave, it should be able to be enslaved in turn. I bet this`ll turn guards off the idea of opening enslaving so that they can go about enslaving rich a-miners, if those a-miners can then get free, turn around, enslave the guards, then punish them and wipe out non-replaceable loyalty. It`s not fair if a race can enslave others, but not be enslaved.

TheDarkKnight`s suggestion is just cool

As for a pr limit to reach before being able to free yourself, I like the idea, but it would have to be scaled for each server to compensate for the amount of time it would take to reach those prs.
D Deamon666OP
thats y a release pr would have to be set :)
o and this is for fun im not really suggesting it just wanna hear what people think a good debate is fun
G GradualIncline
eww, not liking the thought of guards being able to enslave, it would make the race OP and a-miners would be hunted all the time.
D Deamon666OP
face it you love the idea even if its to stunt a guards income even more by taking 15%
F FistOfNoRemorse
OMG WORST IDEA EVER!!!!! flame

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D Deamon666OP
whats the point of inslaving a guard? they don`t have enough of an income to begin whit to make it worth wile :)
H HoneyBucket{HH}
Guardians should be able to enslave but not enslave-able.
D Deamon666OP
WOW almost 40 mins and no mountain of flaming not thats im encouraging it just surprised do to the nature of this post
D Deamon666OP
but to stop the complete op of it the 100 mill pr release would need to be aplyed or a guard or maru could just go to 50 mill pr and let the slaver pay
W WhatIsTheMatrix
I agree with elemental. New aspect of the game that might make it interesting. Now planets and credits arent the only reason for attacking someone
F Forsaken
what elemental said :D
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