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Lower Class Ship Review

Started by Ragnarok · 28/03/2011 · 12:59 PM · 56 replies · 1 read
R RagnarokOP
I think the following ships need a review and a complete overhaul by the admins, or justification as to why are good as is and explicit explanation of what their exact "role" or justification of their use in any fleet out there.

M.Hal
Light fighter-drone
Light Corvette
M.Alium
M.Illite
F.Axe
Light Frigate
C.Gemini
C.Aries
T.Ryu-jin ( actually a pretty good ship, but still under used)
T.Maru
P.Apollo
T.Sentouki
P.Odin

Eel
Manta
Ray
Piranha

C.Taurus
C.Cancer
F.Spear
C.Leo

(last 4 added just for good measure since these are also underused ships)

If you notice, these are most of the ships that are either under used for one reason or another. We need to review WHY they deserve to stay as they are. If any of the ship building artists (the admins will actually LISTEN to and actually know what they`re doing) would be willing to take a look at these ships and remake them, that would be a great help to the game.

I think neutral class should be the class every race can use to balance out whatever weaknesses they have in their overall ship structure. A good neutral class missile ship is also lacking as well. Maybe one of the "under used" neutral class can be revamped into a missile boat that EVERYONE has access to.
C Crack
Make that 14k.. U forgot about thors, zeus and xhlors.. My fav 3.. Grrr..
M MajorDinero
random suggestion: give all ships that build slower than 12k PR/turn no retal.
Y Yoshi
Illite is pretty decent...the build rate just suck =/
M MajorDinero
@Omegian,

yeah I know that it`s easy to maintain the status quo, and yeah...the game isn`t terribly unbalanced right now. It just takes little to no skill to play TB anyways. pick two/three ships, spam them, and chances are that you will beat most stacks. Game mechanics works against the creative mind that does enjoy stacking. Not that there`s never a situation that warrants stacking, but if you main objective is to control the ranks, or topple whoever is in the ranks, then spamming is sadly the only way.
D Deamon666
what is so wrong whit spaming???? it catches some stacks off guard?? just . . . plan . . acordingly!!

juess guys get a grip lets down grade the weapons here what would you send to defend against the hun mounted units?? spears and lots of them right?

how about slow heavely armored foot soldiers come on think boys THINK!

im not saying always spamming is god but if person a knows person b is a spammer spammer will loose if if person a remotely knows how to stack
O Omegian
MD, fair point.

I leave that discussion to the older admins who took initiative, however many of those "admins/mods" are long gone from activity or remain semi-active like myself. Its kind of getting to the point should we only tweak certain ships, IE the ones used most or all or kill some ships for new larger class ships. We were thinking of overhauling the whole destroyer fleets at one point to have similiar build rates to caps, but my memory is rusty and there was a reason why we didn`t do that.

Alas though, changes were made about some ships, some new ships etc as balances to each faction or to make them fit their purpose in the game better.

Its up to other people to decide, I have probably wasted almost a year on this game in terms of hours spent on GC. I know i have wasted almost 1.5 years of gametime on WoW. So ... yea i can only imagine with 7 years coming around the corner for me in GC.
M MajorDinero
Omegian said: "Actually MD, the first implement of the 2 new A. Miner starbases and the tweak other other SB/ships like Chiron and the v. borr nerf range was more for TB server than RT. "

I did not know that, because I wasn`t around back then. So why not take it a step further and start talking about TB balance issues then? I mean, it`s good to hear that admins once cared about TB balance. I feel like, it`s never a bad time to open the discussion to improve gameplay, reduce spamming etc. etc... I think we can both agree that spamming is a much bigger problem on TB, compared to RT. Right?
D DrKsTGuArDiAn
Would it be possible to make updates exclusive per server?
M MajorDinero
Are there currently/previously been any staff that played TB servers exclusively?
S ShatterdDreams
there are draw backs to playing tb servers, and of course this is one of those games that rewards activity and tenaciousness. not everything done revolves around RT, i hate to say, because if it did there`d be alot more changes and i`d like this game better.

so long as each game speed must share ship stats and econ stats there will always be inefficiency. there will always be what some see as bias and there will always be whining by one part or another.

there have been TB players on the staff, they usually disappear though, like Deil. the staff doesn`t segregate applicants based on being RT or TB. those with the best applications are chosen.
U UberPansy
I`m all for preserving legacy ships, but I think it`s delusional to act like these ships are all viable and `balanced`.

MajorDinero is right, the lowest build rate ships on this list are light years away from being competitive on a turn/power basis.
O Omegian
Actually MD, the first implement of the 2 new A. Miner starbases and the tweak other other SB/ships like Chiron and the v. borr nerf range was more for TB server than RT.

But, the point is as I said and SD just went further with it.
P PistolPete
Odin is a pretty good ship.

Range 9 and dmg/PR>1 is something i dont think is matched by other p.class ships.
B boudicca
MD that would heal RT
M MajorDinero
I like how this game is balanced for RT only. Since the people who design the ships are all RT-minded. Talking about stuff like...surprising your opponent with these ships. Okay there, I`ll spend 2 weeks of my life spamming F.axe to 10 mil PR somehow without getting hit, and see how many people I can surprise with my uber `intelligence` and `skill`.

I applaud you Rag for opening the discussion, but unless the admins start thinking more TB, or decide to include some experts of TB who are willing to help in ship design..../facepalm

This problem isn`t specific to these smaller ships in general...build rates really need to be reformed. I had a vision of balancing build rates based on a rock-paper-scissors strategy in my head a while ago (destroyers beat capitol ships, capital ships beat anti-destroyers, anti-destroyers beat destroyers, turn for turn of course), but it`s probably pointless suggesting that, because that would mess things up on RT too much ;)
B boudicca
*what SD said *

But to add my own, most of those ships have been tweaked so they would be used less, for example the C.Taurus, It was a really good ship a few years ago, but they raised the power of it making it less valuable.

T.Ryujin is not undeerused, one of my 3 favorite terran ships, i used to spam them silly awhile back, and will always use them in my lower stacks when stacking.
S ShatterdDreams
most of the ships you have listed are underused because they`re are simply 10 better ships to choose from so why choose your 11th or 12th best ship? not to mention they build more slow and lack no retal aside from odin and apollo. they just happen to be on the lower end of everything.

so then your question should these ships be updated?

yes they could be, but why the only way they would be used more is if you give them some quality that makes them like every other ship out there, you take away their uniqueness and give them all similar br`s. but then why not just make two pr classes for all ships. have all non capital ships build at 25k a turn and all capitals build at 40k a turn. this would ensure uniformity between all races.

i don`t know about you but i like the fact that some of these ships aren`t used often or at all, it makes it that much more fun and unexpected when you use them or run into a stack of them, and it can possibly throw your entire game off.

i too have thought about a neutral class based around missile damage, and the idea has been discussed before, who know it might get implemented and it might not and it would be exceedingly beneficial to those who lack missile power.

a few of these little ships have already been updated, like the hal. right now i don`t believe that these smaller ships really need to be boosted in any way, alot of them are good and some even spam worthy but it just takes the right person to utilize them.
R RagnarokOP
Well it`d fine if they cut the "oh stop complaining you little whiner" and the "oh he`s trying to tell us what to do" attitudes. I would just like to see more tools to deal with spamming behavior. That`s really the motivation. Kinda like how Collective got the Brig to deal with spammers.

We all want to deal with spamming behavior and promote better stacking right? :P
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